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Knight-SR16

Assault rifleZPBlack MarketPermanentAdded Jun 2014

The custom variant of the KAC''s M4A1. By changing the grip design, it is able to increase its reload speed. The gun makes up for its slow rate-of-fire with impressive accuracy.

Knight-SR16
Head 128.8 kills in one
Chest 30.9 4 to kill
Fire rate 620 rounds a minute
Time to kill 290 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 128.8 damage Neck: 30.9 damage Chest: 30.9 damage Stomach: 37.1 damage Arms: 30.9 damage Hands: 30.9 damage Thighs: 21.6 damage Lower legs: 21.6 damage Feet: 21.6 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 128.8 1 0 ms
Head (edge) Outer head hit box ×1.2 123.6 1 0 ms
Neck ×0.3 30.9 4 290 ms
Chest Collarbones and upper spine ×0.3 30.9 4 290 ms
Stomach Lower spine and pelvis ×0.36 37.1 3 194 ms
Arms ×0.3 30.9 4 290 ms
Hands ×0.3 30.9 4 290 ms
Thighs ×0.21 21.6 5 387 ms
Lower legs ×0.21 21.6 5 387 ms
Feet ×0.21 21.6 5 387 ms

Base damage 103, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 620 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate620 RPM 542 when worn out
  • Magazine30 + 90
  • Range300
  • Damage falloff0.0016
  • Movement speed−13.4%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second319
  • Damage in one magazine927
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery50%
  • Cushion50%
  • Wood36%
  • Tyres33%

Against other assault rifles

  • Head damage Better than 23%
  • Chest damage Better than 23%
  • Fire rate Better than 39%
  • Time to kill (chest) Better than 4%
  • Damage per second Better than 10%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 41%
  • Movement penalty Better than 40%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00430.0040.00530.00480.0063
Maximum spread0.1550.150.1850.1580.19
Vertical kick-0.071-0.07-0.105-0.095-0.115
Horizontal kick-0.038-0.036-0.068-0.039-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage66
  • Accuracy95
  • Rate of fire62
  • Recoil (lower is better)61
  • Weight (lower is better)45

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0554
  • Seen in inventories here543 players
  • Game record#1074 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.