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VHS

Assault rifleEventsTemporaryAdded Aug 2014

Developed in 2005, the VHS is the next version of Croatian assault rifles. Similar to the FAMAS, but made of reinforced plastic material to reduce its weight and improve stability in continued shooting. It also sports a Melee bayonet.

Open compare CrossFire Wiki
VHS
Head 108.8 kills in one
Chest 26.1 4 to kill
Fire rate 740 rounds a minute
Time to kill 243 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • EventsHanded out in an event. One sourceZ8Games
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
  • Coupon ExchangeTraded for crate coupons, which come from breaking down Black Market items. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Events
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market, Coupon Exchange

Damage by hit box

Head: 108.8 damage Neck: 26.1 damage Chest: 26.1 damage Stomach: 28.7 damage Arms: 26.1 damage Hands: 26.1 damage Thighs: 18.3 damage Lower legs: 18.3 damage Feet: 18.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 108.8 1 0 ms
Head (edge) Outer head hit box ×1.2 104.4 1 0 ms
Neck ×0.3 26.1 4 243 ms
Chest Collarbones and upper spine ×0.3 26.1 4 243 ms
Stomach Lower spine and pelvis ×0.33 28.7 4 243 ms
Arms ×0.3 26.1 4 243 ms
Hands ×0.3 26.1 4 243 ms
Thighs ×0.21 18.3 6 405 ms
Lower legs ×0.21 18.3 6 405 ms
Feet ×0.21 18.3 6 405 ms

Base damage 87, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 740 RPM. Each hit can vary by ±0%.

Melee attack

This gun also has a melee attack. These are its numbers, from the same weapon record.

AttackBaseHeadChestLegsChest hits to kill
Slash105131.331.522.14
  • Slash reach3 · 45° arc
  • Slash animation speed×1

Handling

  • Fire modeFull auto
  • Right clickStab
  • Fire rate740 RPM
  • Magazine30 + 90
  • Range251
  • Damage falloff0.0026
  • Movement speed−12.5%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second322
  • Damage in one magazine783
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other assault rifles

  • Head damage Better than 1%
  • Chest damage Better than 3%
  • Fire rate Better than 95%
  • Time to kill (chest) Better than 51%
  • Damage per second Better than 10%
  • Magazine Better than 12%
  • Range Better than 7%
  • Damage falloff Better than 2%
  • Movement penalty Better than 72%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0060.00580.0090.00650.018
Maximum spread0.1450.1450.1450.1450.145
Vertical kick-0.065-0.061-0.095-0.067-0.105
Horizontal kick-0.035-0.033-0.06-0.039-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage64
  • Accuracy93
  • Rate of fire74
  • Recoil (lower is better)74
  • Weight (lower is better)42

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0586
  • Seen in inventories here1 player
  • Game record#1010 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.