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Dual D.E-Ultimate Gold

PistolZPBlack MarketPermanentAdded Oct 2016

This dual version of the Desert Eagle has been plated with special materials, modified to hold more bullets, and finished with an ultimate gold paint job.

Dual D.E-Ultimate Gold
Head 123.9 kills in one
Chest 35.4 3 to kill
Magazine 18 54 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 123.9 damage Neck: 35.4 damage Chest: 35.4 damage Stomach: 42.5 damage Arms: 35.4 damage Hands: 35.4 damage Thighs: 24.8 damage Lower legs: 24.8 damage Feet: 24.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.05 123.9 1 —
Head (edge) Outer head hit box ×1 118 1 —
Neck ×0.3 35.4 3 —
Chest Collarbones and upper spine ×0.3 35.4 3 —
Stomach Lower spine and pelvis ×0.36 42.5 3 —
Arms ×0.3 35.4 3 —
Hands ×0.3 35.4 3 —
Thighs ×0.21 24.8 5 —
Lower legs ×0.21 24.8 5 —
Feet ×0.21 24.8 5 —

Base damage 118, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.0%.

Handling

  • Fire modeSemi-auto
  • Magazine18 + 54
  • Range100
  • Damage falloff0.01
  • Movement speed−6.5%
  • Reload animation×1.2
  • Draw animation×1.3
  • Damage in one magazine637
  • Knockback0.25

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour78% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other pistols

  • Head damage Better than 19%
  • Chest damage Better than 13%
  • Magazine Better than 91%
  • Range Better than 64%
  • Damage falloff Better than 55%
  • Movement penalty Better than 10%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00480.00470.00730.00550.013
Maximum spread0.1550.150.1650.1450.165
Vertical kick-0.075-0.074-0.1-0.078-0.11
Horizontal kick-0.09-0.09-0.09-0.09-0.09

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage40
  • Accuracy96
  • Rate of fire0
  • Recoil (lower is better)61
  • Weight (lower is better)22

The 0–100 bars from the official weapon list. Magazine 18 / 54.

Records

  • Item codeC1195
  • Seen in inventories here318 players
  • Game record#1838 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.