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APR338-Burnt Metal

Sniper rifleZPBlack MarketPermanentAdded Aug 2018

The APR338 remodeled in dark metal with orange highlights.

Open compare
APR338-Burnt Metal
Head 308 kills in one
Chest 120 1 to kill
Magazine 12 24 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 308 damage Neck: 120 damage Chest: 120 damage Stomach: 144 damage Arms: 120 damage Hands: 120 damage Thighs: 84 damage Lower legs: 84 damage Feet: 84 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.77 308 1 —
Head (edge) Outer head hit box ×0.76 304 1 —
Neck ×0.3 120 1 —
Chest Collarbones and upper spine ×0.3 120 1 —
Stomach Lower spine and pelvis ×0.36 144 1 —
Arms ×0.3 120 1 —
Hands ×0.3 120 1 —
Thighs ×0.21 84 2 —
Lower legs ×0.21 84 2 —
Feet ×0.21 84 2 —

Base damage 400, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (6×)
  • Magazine12 + 24
  • Range1,722
  • Damage falloff0.00057
  • Movement speed−31.8% · scoped −39.6%
  • Reload animation×1
  • Draw animation×1.2
  • Damage in one magazine1,440
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 30%
  • Chest damage Better than 49%
  • Magazine Better than 70%
  • Range Better than 43%
  • Damage falloff Better than 49%
  • Movement penalty Better than 42%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)77
  • Weight (lower is better)99

The 0–100 bars from the official weapon list. Magazine 12 / 24.

Records

  • Item codeC1645
  • Seen in inventories here26 players
  • Part of collectionBurnt Metal
  • Game record#2730 (matched by name)

Other APR338 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.