None of our sources says how this weapon is obtained.
Checked against 3 sources
Z8Games’ weapon listNot sold; no source given
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
141.7
1
0 ms
Head (edge) Outer head hit box
×1.2
130.8
1
0 ms
Neck
×0.3
32.7
4
360 ms
Chest Collarbones and upper spine
×0.32 (0.3–)
34.9
3
240 ms
Stomach Lower spine and pelvis
×0.32
34.9
3
240 ms
Arms
×0.3
32.7
4
360 ms
Hands
×0.3
32.7
4
360 ms
Thighs
×0.21
22.9
5
480 ms
Lower legs
×0.21
22.9
5
480 ms
Feet
×0.21
22.9
5
480 ms
Base damage 109, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 500 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Right click3Repeat Fire Mode
Fire rate500 RPM
Magazine35 + 105
Range300
Damage falloff0.0023
Movement speed−14.8%
Reload animation×1
Draw animation×1
Chest damage a second291
Damage in one magazine1,221
Knockback0.25
Through armour and walls
Through a helmet85% of damage
Through body armour85% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery50%
Wood33%
Cushion33%
Against other assault rifles
Head damageBetter than 61%
Chest damageBetter than 86%
Fire rateBetter than 1%
Time to kill (chest)Better than 51%
Damage per secondBetter than 1%
MagazineBetter than 50%
RangeBetter than 53%
Damage falloffBetter than 4%
Movement penaltyBetter than 12%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0038
0.0035
0.0046
0.0043
0.063
Maximum spread
0.165
0.16
0.195
0.168
0.2
Vertical kick
-0.07
-0.07
-0.098
-0.071
-0.113
Horizontal kick
-0.033
-0.033
-0.049
-0.033
-0.055
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage81
Accuracy96
Rate of fire50
Recoil (lower is better)52
Weight (lower is better)49
The 0–100 bars from the official weapon list. Magazine 35 / 105.
Records
Item codeC2295
Seen in inventories here592 players
Game record#3816 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.