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QBZ-191-S-Sentient

Assault rifleZPVIPVIPVIPPermanentAdded Aug 2026

QBZ-191-S Sentient is a futuristic rifle of ivory steel and blue light, designed as if it possesses a will of its own, adapting and responding to the flow of combat.

QBZ-191-S-Sentient
Head 140.8 kills in one
Chest 44 3 to kill
Fire rate 655 rounds a minute
Time to kill 183 ms chest shots, 100 HP
Magazine 35 105 spare

How to get it

  • VIPPart of the VVIP system, sold for ZP as a VIP item. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list VIP · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 140.8 damage Neck: 44 damage Chest: 44 damage Stomach: 39.6 damage Arms: 35.2 damage Hands: 33 damage Thighs: 30.8 damage Lower legs: 30.8 damage Feet: 30.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.28 140.8 1 0 ms
Head (edge) Outer head hit box ×1.2 132 1 0 ms
Neck ×0.4 44 3 183 ms
Chest Collarbones and upper spine ×0.4 (0.3–) 44 3 183 ms
Stomach Lower spine and pelvis ×0.36 (0.34–) 39.6 3 183 ms
Arms ×0.32 (0.3–) 35.2 3 183 ms
Hands ×0.3 33 4 275 ms
Thighs ×0.28 30.8 4 275 ms
Lower legs ×0.28 30.8 4 275 ms
Feet ×0.28 (0.21–) 30.8 4 275 ms

Base damage 110, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 655 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickChange Bullet
  • Fire rate655 RPM
  • Magazine35 + 105
  • Range300
  • Damage falloff0.0015
  • Movement speed−12.7%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second480
  • Damage in one magazine1,540
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Wood85%
  • Pottery50%
  • Cushion50%
  • Thin dirt wall50%
  • Thin steel50%
  • Tyres33%
  • Thin stone wall33%
  • Thin pottery25%

Against other assault rifles

  • Head damage Better than 61%
  • Chest damage Better than 93%
  • Fire rate Better than 92%
  • Time to kill (chest) Better than 99%
  • Damage per second Better than 95%
  • Magazine Better than 50%
  • Range Better than 53%
  • Damage falloff Better than 56%
  • Movement penalty Better than 60%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00420.0040.00520.00480.0063
Maximum spread0.140.1350.170.1430.13
Vertical kick-0.061-0.06-0.093-0.083-0.103
Horizontal kick-0.04-0.038-0.068-0.039-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#677316862.3 —1/—200 —
#6774140.844 65540/120300 12.7%

Z8Games ratings

  • Damage83
  • Accuracy95
  • Rate of fire66
  • Recoil (lower is better)56
  • Weight (lower is better)42

The 0–100 bars from the official weapon list. Magazine 35 / 105.

Records

  • Item codeC4786
  • Seen in inventories here121 players
  • Game record#6772 (matched by name)

Other QBZ-191 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.