None of our sources says how this weapon is obtained.
Checked against 3 sources
Z8Games’ weapon listNot sold; no source given
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
145.6
1
0 ms
Head (edge) Outer head hit box
×1.2
134.4
1
0 ms
Neck
×0.36
40.3
3
185 ms
Chest Collarbones and upper spine
×0.3
33.6
3
185 ms
Stomach Lower spine and pelvis
×0.36
40.3
3
185 ms
Arms
×0.3
33.6
3
185 ms
Hands
×0.3
33.6
3
185 ms
Thighs
×0.21
23.5
5
369 ms
Lower legs
×0.21
23.5
5
369 ms
Feet
×0.21
23.5
5
369 ms
Base damage 112, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 650 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate650 RPM
Magazine120 + 120
Range400
Damage falloff0.0019
Movement speed−19.2%
Reload animation×1.076
Draw animation×1.1375
Chest damage a second364
Damage in one magazine4,032
Knockback0.25
Through armour and walls
Through a helmet80% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Thin dirt wall80%
Thin steel70%
Pottery60%
Cushion50%
Thin stone wall50%
Wood33%
Tyres33%
Thin pottery33%
Against other machine guns
Head damageBetter than 45%
Chest damageBetter than 45%
Fire rateBetter than 68%
Time to kill (chest)Better than 83%
Damage per secondBetter than 58%
MagazineBetter than 33%
RangeBetter than 50%
Damage falloffBetter than 77%
Movement penaltyBetter than 99%
Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0065
0.0058
0.011
0.007
0.013
Maximum spread
0.145
0.145
0.16
0.145
0.195
Vertical kick
-0.065
-0.063
-0.094
-0.069
-0.1
Horizontal kick
-0.0353
-0.035
-0.06
-0.0361
-0.08
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage89
Accuracy93
Rate of fire65
Recoil (lower is better)79
Weight (lower is better)64
The 0–100 bars from the official weapon list. Magazine 120 / 120.
Records
Item codeC7460
Seen in inventories here390 players
Game record#5191 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.