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Barrett-Black Lotus Jewelry

Sniper rifleZPBlack MarketPermanentAdded Apr 2026

This Barrett M82A1-Jewelry shines with a deep purple finish, crowned by the enigmatic Black Lotus.

Barrett-Black Lotus Jewelry
Head 500 kills in one
Chest 450 1 to kill
Magazine 10 20 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 500 damage Neck: 450 damage Chest: 450 damage Stomach: 500 damage Arms: 450 damage Hands: 400 damage Thighs: 350 damage Lower legs: 350 damage Feet: 350 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1 500 1 —
Head (edge) Outer head hit box ×1 500 1 —
Neck ×0.9 450 1 —
Chest Collarbones and upper spine ×0.9 450 1 —
Stomach Lower spine and pelvis ×1 (0.9–) 500 1 —
Arms ×0.9 450 1 —
Hands ×0.8 400 1 —
Thighs ×0.7 350 1 —
Lower legs ×0.7 350 1 —
Feet ×0.7 350 1 —

Base damage 500, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±11.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 17×)
  • Magazine10 + 20
  • Range1,722
  • Damage falloff0.00057
  • Movement speed−38.0% · scoped −66.1%
  • Reload animation×0.8
  • Draw animation×0.8
  • Damage in one magazine4,500
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Wood100%
  • Pottery100%
  • Cushion100%
  • Tyres100%
  • Paper100%

Against other sniper rifles

  • Head damage Better than 72%
  • Chest damage Better than 87%
  • Magazine Better than 40%
  • Range Better than 43%
  • Damage falloff Better than 49%
  • Movement penalty Better than 19%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)85
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 10 / 20.

Records

  • Item codeW9191
  • Seen in inventories here1 player
  • Part of collectionBlack Lotus
  • Game record#7925 (matched by name)

Other Barrett versions

All 71

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.