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Colt 1911-CF Stars Champion

PistolVIPVIPVIPPermanentAdded Jun 2026

This Colt 1911-Champion bears a titanium skin reflecting from the CrossFire Stars tournament, featuring bold accents and the CFS logo.

Colt 1911-CF Stars Champion
Head 206.6 kills in one
Chest 60.5 2 to kill
Magazine 9 36 spare

How to get it

  • VIPPart of the VVIP system, sold for ZP as a VIP item. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list VIP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 206.6 damage Neck: 60.5 damage Chest: 60.5 damage Stomach: 60.5 damage Arms: 60.5 damage Hands: 50.4 damage Thighs: 35.3 damage Lower legs: 35.3 damage Feet: 35.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.23 206.6 1 —
Head (edge) Outer head hit box ×1.2 201.6 1 —
Neck ×0.36 60.5 2 —
Chest Collarbones and upper spine ×0.36 60.5 2 —
Stomach Lower spine and pelvis ×0.36 60.5 2 —
Arms ×0.36 (0.3–) 60.5 2 —
Hands ×0.3 50.4 2 —
Thighs ×0.21 35.3 3 —
Lower legs ×0.21 35.3 3 —
Feet ×0.21 35.3 3 —

Base damage 168, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Magazine9 + 36
  • Range80
  • Damage falloff0.011
  • Movement speed−4.9%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine544
  • Knockback0.15

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour73% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other pistols

  • Head damage Better than 87%
  • Chest damage Better than 84%
  • Magazine Better than 48%
  • Range Better than 15%
  • Damage falloff Better than 29%
  • Movement penalty Better than 51%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0040.00390.00650.0050.013
Maximum spread0.1450.1450.1450.1450.165
Vertical kick-0.06-0.058-0.1-0.064-0.095
Horizontal kick-0.08-0.08-0.08-0.08-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#7464206.660.5 —7/2880 5.2%

Z8Games ratings

  • Damage51
  • Accuracy95
  • Rate of fire0
  • Recoil (lower is better)64
  • Weight (lower is better)17

The 0–100 bars from the official weapon list. Magazine 9 / 36.

Records

  • Item codeW9749
  • Seen in inventories here42 players
  • Game record#7463 (matched by name)

Other Colt 1911 versions

All 20

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.