0online
OMOH 2.0

Player #14906833

FYN.[N]eO

Grand Marshal
Grand Marshal 133,691,107 EXP · level 101
33.7% to the next rank
WeSayGo Playing OMOH 2.0 Fetched
Win rate5,576 won, 9,817 lost
K/D378.8K kills, 253.5K deaths
Headshots104.9K headshot kills
Matches 80.6K
Kills a match 4.7
Kills 378,788
Deaths 253,457
Headshot kills 104,900
Wins 5,576
Losses 9,817
Draws 108

Kills by weapon type

Rifles: 103,524 (27.2%)Snipers: 184,037 (48.4%)SMGs: 9,482 (2.5%)Machine guns: 5,416 (1.4%)Shotguns: 3,052 (0.8%)Pistols: 35,084 (9.2%)Melee: 38,796 (10.2%)Grenades: 1,237 (0.3%) Snipersfavourite
  • Rifles103,52427.2%
  • Snipers184,03748.4%
  • SMGs9,4822.5%
  • Machine guns5,4161.4%
  • Shotguns3,0520.8%
  • Pistols35,0849.2%
  • Melee38,79610.2%
  • Grenades1,2370.3%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 7
ScoutGrade A · Lv 9
SniperGrade A · Lv 9
EliteGrade A · Lv 7
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts