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AK-74

Assault rifleItem ShopPermanent

A modified version of the AK-47. Significantly more maneuverable than its predecessor.

Open compare
AK-74
Head 124.8 kills in one
Chest 28.8 4 to kill
Fire rate 580 rounds a minute
Time to kill 310 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. One sourcegame files

Item Shop prices in the game files

Permanent40,000 GP

From the client’s item table, where it was listed in 2007. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 40,000 GP
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 124.8 damage Neck: 28.8 damage Chest: 28.8 damage Stomach: 34.6 damage Arms: 28.8 damage Hands: 28.8 damage Thighs: 20.2 damage Lower legs: 20.2 damage Feet: 20.2 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 124.8 1 0 ms
Head (edge) Outer head hit box ×1.2 115.2 1 0 ms
Neck ×0.3 28.8 4 310 ms
Chest Collarbones and upper spine ×0.3 28.8 4 310 ms
Stomach Lower spine and pelvis ×0.36 34.6 3 207 ms
Arms ×0.3 28.8 4 310 ms
Hands ×0.3 28.8 4 310 ms
Thighs ×0.21 20.2 5 414 ms
Lower legs ×0.21 20.2 5 414 ms
Feet ×0.21 20.2 5 414 ms

Base damage 96, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 580 RPM. Each hit can vary by ±1.8%.

Handling

  • Fire modeFull auto
  • Fire rate580 RPM 528 when worn out
  • Magazine30 + 90
  • Range260
  • Damage falloff0.0011
  • Movement speed−13.7%
  • Reload animation×1.05
  • Draw animation×1.375
  • Chest damage a second278
  • Damage in one magazine864
  • Knockback0.25

Through armour and walls

  • Through a helmet77% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other assault rifles

  • Head damage Better than 7%
  • Chest damage Better than 7%
  • Fire rate Better than 7%
  • Time to kill (chest) Better than 1%
  • Damage per second Better than 1%
  • Magazine Better than 12%
  • Range Better than 11%
  • Damage falloff Better than 88%
  • Movement penalty Better than 38%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00510.00570.00710.00590.021
Maximum spread0.1550.1550.1550.1550.155
Vertical kick-0.07-0.07-0.098-0.071-0.113
Horizontal kick-0.033-0.033-0.049-0.033-0.055

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage73
  • Accuracy94
  • Rate of fire58
  • Recoil (lower is better)59
  • Weight (lower is better)46

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0027
  • Seen in inventories here1,147 players
  • Game record#27

Other AK versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.