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Machete

MeleeItem ShopTemporary

Popular in South America and other subtropical regions the Machete is often used to cut through rain forest undergrowth but can cut through your enemies just as easily.

Open compare CrossFire Wiki
Machete
Slash 74 137 to the head
Stab 175 325 to the head
Reach 3 40° arc

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
  • CapsulesFrom mini capsules and lucky draws. One sourceWiki

Item Shop prices in the game files

90 days19,500 ZP
30 days6,900 ZP
7 days2,300 ZP

From the client’s item table, where it was listed in 2012. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: 90 days 19,500 ZP · 30 days 6,900 ZP · 7 days 2,300 ZP
  • CrossFire Wiki Item Shop, Black Market, Capsules

Melee attacks

AttackBaseHeadChestLegsChest hits to kill
Slash 1105136.573.552.52
Slash 2105136.573.552.52
Stab2503251751251
  • Slash reach3.3 · 40° arc
  • Stab reach3.5 · 20° arc
  • Slash animation speed×0.95
  • Stab animation speed×0.9

Handling

  • Fire modeSlash
  • Right clickStab
  • Range3
  • Movement speed−2.8%
  • Draw animation×0.9

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour80% of damage
  • Shoots through wallsNo
  • Shoots through playersNo

Against other melee

  • Magazine Better than 50%
  • Range Better than 44%
  • Movement penalty Better than 19%

Ranked among melee with game data. Lower is better for time to kill, falloff and movement penalty.

Z8Games ratings

  • Damage100
  • Accuracy0
  • Rate of fire0
  • Recoil (lower is better)0
  • Weight (lower is better)10

The 0–100 bars from the official weapon list. Magazine 0 / 0.

Records

  • Item codeC0315
  • Seen in inventories here0 players
  • Game record#561

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.