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TRG-21

Sniper rifleGPBlack MarketPermanentAdded Mar 2016

Manufactured by Sako out of Finland, this bolt-action sniper rifle fires a .300 and .338 caliber bullets without losing power when compared to other sniper rifles such as the AWM.

Open compare CrossFire Wiki
TRG-21
Head 300.3 kills in one
Chest 117 1 to kill
Magazine 5 30 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Reward cratesDropped in reward crates. One sourceWiki
  • Log-in rewardsAn attendance, beginner or returning-player reward. One sourceWiki
  • Free for everyoneEvery account starts with it. One sourceWiki

The Wiki also names: Mission Cards.

Checked against 3 sources
  • Z8Games’ weapon list Black Market · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market, Mission Cards, Reward crates, Log-in rewards, Free for everyone

Damage by hit box

Head: 300.3 damage Neck: 117 damage Chest: 117 damage Stomach: 140.4 damage Arms: 117 damage Hands: 117 damage Thighs: 81.9 damage Lower legs: 81.9 damage Feet: 81.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.77 300.3 1 —
Head (edge) Outer head hit box ×0.76 296.4 1 —
Neck ×0.3 117 1 —
Chest Collarbones and upper spine ×0.3 117 1 —
Stomach Lower spine and pelvis ×0.36 140.4 1 —
Arms ×0.3 117 1 —
Hands ×0.3 117 1 —
Thighs ×0.21 81.9 2 —
Lower legs ×0.21 81.9 2 —
Feet ×0.21 81.9 2 —

Base damage 390, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 12×)
  • Magazine5 + 30
  • Range1,722
  • Damage falloff0.00057
  • Movement speed−30.0% · scoped −56.1%
  • Reload animation×0.88
  • Draw animation×0.875
  • Damage in one magazine585
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 21%
  • Chest damage Better than 29%
  • Magazine Better than 3%
  • Range Better than 43%
  • Damage falloff Better than 49%
  • Movement penalty Better than 58%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)76
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 5 / 30.

Records

  • Item codeC0454
  • Seen in inventories here1,026 players
  • Game record#453 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.