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Beretta M93R

PistolGPBlack MarketPermanentAdded Mar 2016

Beretta M93R, standardized in Italy Pietro, is a selective-fire machine pistol unlike any other ordinary pistols.

Open compare CrossFire Wiki
Beretta M93R
Head 58.8 2 to kill
Chest 15.5 7 to kill
Fire rate 700 rounds a minute
Time to kill 514 ms chest shots, 100 HP
Magazine 15 30 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Black Market, Item Shop

Damage by hit box

Head: 58.8 damage Neck: 15.5 damage Chest: 15.5 damage Stomach: 18.3 damage Arms: 15.5 damage Hands: 15.5 damage Thighs: 9.9 damage Lower legs: 9.9 damage Feet: 9.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 58.8 2 86 ms
Head (edge) Outer head hit box ×1.2 56.4 2 86 ms
Neck ×0.33 15.5 7 514 ms
Chest Collarbones and upper spine ×0.33 15.5 7 514 ms
Stomach Lower spine and pelvis ×0.39 18.3 6 429 ms
Arms ×0.33 15.5 7 514 ms
Hands ×0.33 15.5 7 514 ms
Thighs ×0.21 9.9 11 857 ms
Lower legs ×0.21 9.9 11 857 ms
Feet ×0.21 9.9 11 857 ms

Base damage 47, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 700 RPM. Each hit can vary by ±1.0%.

Handling

  • Fire modeFull auto
  • Fire rate700 RPM
  • Magazine15 + 30
  • Range80
  • Damage falloff0.00684
  • Movement speed−5.2%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second181
  • Damage in one magazine233
  • Knockback0.15

Through armour and walls

  • Through a helmet55% of damage
  • Through body armour55% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other pistols

  • Head damage Better than 0%
  • Chest damage Better than 1%
  • Fire rate Better than 25%
  • Time to kill (chest) Better than 4%
  • Damage per second Better than 4%
  • Magazine Better than 83%
  • Range Better than 15%
  • Damage falloff Better than 98%
  • Movement penalty Better than 36%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0130.0130.0150.0150.02
Maximum spread0.1550.1550.1550.1550.155
Vertical kick-0.076-0.074-0.083-0.08-0.13
Horizontal kick-0.033-0.031-0.045-0.034-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage30
  • Accuracy86
  • Rate of fire70
  • Recoil (lower is better)64
  • Weight (lower is better)17

The 0–100 bars from the official weapon list. Magazine 15 / 30.

Records

  • Item codeC0520
  • Seen in inventories here492 players
  • Game record#454 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.