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DAR-21

Assault rifleEventsTemporaryAdded Jan 2016

The DAR-21 is an Assault Rifle which is developed by S&T Daewoo. It has faster firing, shot group than the K-2 and has a 3-round burst mode.

Open compare CrossFire Wiki
DAR-21
Head 137.8 kills in one
Chest 31.8 4 to kill
Fire rate 620 rounds a minute
Time to kill 290 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • EventsHanded out in an event. One sourceZ8Games
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Events
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market

Damage by hit box

Head: 137.8 damage Neck: 31.8 damage Chest: 31.8 damage Stomach: 38.2 damage Arms: 31.8 damage Hands: 31.8 damage Thighs: 22.3 damage Lower legs: 22.3 damage Feet: 22.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 137.8 1 0 ms
Head (edge) Outer head hit box ×1.2 127.2 1 0 ms
Neck ×0.3 31.8 4 290 ms
Chest Collarbones and upper spine ×0.3 31.8 4 290 ms
Stomach Lower spine and pelvis ×0.36 38.2 3 194 ms
Arms ×0.3 31.8 4 290 ms
Hands ×0.3 31.8 4 290 ms
Thighs ×0.21 22.3 5 387 ms
Lower legs ×0.21 22.3 5 387 ms
Feet ×0.21 22.3 5 387 ms

Base damage 106, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 620 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickScope (1.5×)
  • Fire rate620 RPM 542 when worn out
  • Magazine30 + 90
  • Range450
  • Damage falloff0.0016
  • Movement speed−14.5% · scoped −20.5%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second329
  • Damage in one magazine954
  • Knockback0.25

Through armour and walls

  • Through a helmet85% of damage
  • Through body armour85% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other assault rifles

  • Head damage Better than 58%
  • Chest damage Better than 50%
  • Fire rate Better than 39%
  • Time to kill (chest) Better than 4%
  • Damage per second Better than 30%
  • Magazine Better than 12%
  • Range Better than 99%
  • Damage falloff Better than 41%
  • Movement penalty Better than 27%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00510.00570.00710.00590.021
Maximum spread0.1550.1550.1550.1550.155
Vertical kick-0.063-0.063-0.08-0.067-0.103
Horizontal kick-0.031-0.031-0.056-0.033-0.075

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage78
  • Accuracy94
  • Rate of fire61
  • Recoil (lower is better)59
  • Weight (lower is better)47

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0876
  • Seen in inventories here0 players
  • Game record#1027 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.