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OM-50 Nemesis

Sniper rifleZPBlack MarketPermanentAdded Nov 2021

A Swiss AMSD developed sniper rifle that chambers.50 BMG and comes with a silencer.

Open compare CrossFire Wiki
OM-50 Nemesis
Head 346.5 kills in one
Chest 135 1 to kill
Magazine 5 20 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Black Market

Damage by hit box

Head: 346.5 damage Neck: 135 damage Chest: 135 damage Stomach: 162 damage Arms: 135 damage Hands: 135 damage Thighs: 108 damage Lower legs: 108 damage Feet: 108 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.77 346.5 1 —
Head (edge) Outer head hit box ×0.76 342 1 —
Neck ×0.3 135 1 —
Chest Collarbones and upper spine ×0.3 135 1 —
Stomach Lower spine and pelvis ×0.36 162 1 —
Arms ×0.3 135 1 —
Hands ×0.3 135 1 —
Thighs ×0.24 108 1 —
Lower legs ×0.24 108 1 —
Feet ×0.24 108 1 —

Base damage 450, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 11×)
  • Magazine5 + 20
  • Range1,722
  • Damage falloff0.0023
  • Movement speed−39.0% · scoped −61.0%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine675
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Wood80%
  • Pottery50%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 47%
  • Chest damage Better than 76%
  • Magazine Better than 3%
  • Range Better than 43%
  • Damage falloff Better than 2%
  • Movement penalty Better than 6%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)77
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 5 / 20.

Records

  • Item codeC1097
  • Seen in inventories here335 players
  • Game record#1562 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.