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QBU-09

Sniper rifleZPBlack MarketPermanentAdded Mar 2016

The QBU-09 fires 12.7x108mm Anti-Material rounds. Because of this it has extremely high damage, and is capable of one-shot kills at all parts of the body, even after piercing through most objects.

Open compare CrossFire Wiki
QBU-09
Head 331.1 kills in one
Chest 129 1 to kill
Magazine 5 20 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • Log-in rewardsAn attendance, beginner or returning-player reward. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Black Market, Log-in rewards

Damage by hit box

Head: 331.1 damage Neck: 129 damage Chest: 129 damage Stomach: 154.8 damage Arms: 129 damage Hands: 129 damage Thighs: 103.2 damage Lower legs: 103.2 damage Feet: 90.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.77 331.1 1 —
Head (edge) Outer head hit box ×0.76 326.8 1 —
Neck ×0.3 129 1 —
Chest Collarbones and upper spine ×0.3 129 1 —
Stomach Lower spine and pelvis ×0.36 154.8 1 —
Arms ×0.3 129 1 —
Hands ×0.3 129 1 —
Thighs ×0.24 103.2 1 —
Lower legs ×0.24 (0.21–) 103.2 1 —
Feet ×0.21 90.3 2 —

Base damage 430, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.5× / 17×)
  • Magazine5 + 20
  • Range1,722
  • Damage falloff0.00057
  • Movement speed−35.0% · scoped −66.1%
  • Reload animation×1.15
  • Draw animation×1.12
  • Damage in one magazine645
  • Knockback0.35

Through armour and walls

  • Through a helmet96% of damage
  • Through body armour96% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Wood100%
  • Tyres100%
  • Paper100%
  • Pottery50%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 43%
  • Chest damage Better than 75%
  • Magazine Better than 3%
  • Range Better than 43%
  • Damage falloff Better than 49%
  • Movement penalty Better than 41%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread000.0490.0010.098
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.237-0.237-0.237-0.237-0.237
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage100
  • Accuracy100
  • Rate of fire0
  • Recoil (lower is better)77
  • Weight (lower is better)100

The 0–100 bars from the official weapon list. Magazine 5 / 20.

Records

  • Item codeC0704
  • Seen in inventories here37 players
  • Game record#697 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.