0online

AK-12-UBS-Urban

Assault rifleZPBlack MarketPermanentAdded Feb 2017

Enhanced AK-12 with an underbarrel shotgun and urban camo pattern. Fire the underbarrel shotgun with right click.

Open compare
AK-12-UBS-Urban
Head 145.6 kills in one
Chest 33.6 3 to kill
Fire rate 590 rounds a minute
Time to kill 203 ms chest shots, 100 HP
Magazine 35 105 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 145.6 damage Neck: 33.6 damage Chest: 33.6 damage Stomach: 40.3 damage Arms: 33.6 damage Hands: 33.6 damage Thighs: 23.5 damage Lower legs: 23.5 damage Feet: 23.5 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 145.6 1 0 ms
Head (edge) Outer head hit box ×1.2 134.4 1 0 ms
Neck ×0.3 33.6 3 203 ms
Chest Collarbones and upper spine ×0.3 33.6 3 203 ms
Stomach Lower spine and pelvis ×0.36 40.3 3 203 ms
Arms ×0.3 33.6 3 203 ms
Hands ×0.3 33.6 3 203 ms
Thighs ×0.21 23.5 5 407 ms
Lower legs ×0.21 23.5 5 407 ms
Feet ×0.21 23.5 5 407 ms

Base damage 112, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 590 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickLink Weapon Mode
  • Fire rate590 RPM 531 when worn out
  • Magazine35 + 105
  • Range300
  • Damage falloff0.0016
  • Movement speed−14.2%
  • Reload animation×1.24
  • Draw animation×1.2
  • Chest damage a second330
  • Damage in one magazine1,176
  • Knockback0.25

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood40%
  • Cushion40%

Against other assault rifles

  • Head damage Better than 66%
  • Chest damage Better than 55%
  • Fire rate Better than 19%
  • Time to kill (chest) Better than 73%
  • Damage per second Better than 32%
  • Magazine Better than 50%
  • Range Better than 53%
  • Damage falloff Better than 41%
  • Movement penalty Better than 32%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00240.0040.00440.00280.0065
Maximum spread0.140.130.1530.150.158
Vertical kick-0.1-0.11-0.12-0.115-0.135
Horizontal kick-0.0265-0.0265-0.0305-0.0265-0.033

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#1989615 (6×)157.4 (6×) —1/880 9.5%

Z8Games ratings

  • Damage95
  • Accuracy97
  • Rate of fire59
  • Recoil (lower is better)52
  • Weight (lower is better)47

The 0–100 bars from the official weapon list. Magazine 35 / 105.

Records

  • Item codeC1323
  • Seen in inventories here13 players
  • Part of collectionUrban
  • Game record#1988 (matched by name)

Other AK-12 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.