Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · GP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
149.5
1
0 ms
Head (edge) Outer head hit box
×1.2
138
1
0 ms
Neck
×0.3
34.5
3
197 ms
Chest Collarbones and upper spine
×0.3
34.5
3
197 ms
Stomach Lower spine and pelvis
×0.36
41.4
3
197 ms
Arms
×0.3
34.5
3
197 ms
Hands
×0.3
34.5
3
197 ms
Thighs
×0.21
24.1
5
393 ms
Lower legs
×0.21
24.1
5
393 ms
Feet
×0.21
24.1
5
393 ms
Base damage 115, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 610 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate610 RPM 549 when worn out
Magazine30 + 90
Range300
Damage falloff0.0018
Movement speed−13.8%
Reload animation×1
Draw animation×1
Chest damage a second351
Damage in one magazine1,035
Knockback0.25
Through armour and walls
Through a helmet80% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Tyres100%
Paper100%
Pottery50%
Wood40%
Cushion40%
Stone33%
Against other assault rifles
Head damageBetter than 70%
Chest damageBetter than 61%
Fire rateBetter than 37%
Time to kill (chest)Better than 89%
Damage per secondBetter than 82%
MagazineBetter than 12%
RangeBetter than 53%
Damage falloffBetter than 17%
Movement penaltyBetter than 37%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0044
0.0041
0.0054
0.0049
0.0064
Maximum spread
0.15
0.15
0.195
0.155
0.205
Vertical kick
-0.125
-0.132
-0.15
-0.135
-0.17
Horizontal kick
-0.0265
-0.0265
-0.0305
-0.0265
-0.033
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage95
Accuracy95
Rate of fire55
Recoil (lower is better)77
Weight (lower is better)46
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Records
Item codeC1328
Seen in inventories here259 players
Game record#1060 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.