Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
133.9
1
0 ms
Head (edge) Outer head hit box
×1.2
123.6
1
0 ms
Neck
×0.3
30.9
4
300 ms
Chest Collarbones and upper spine
×0.4 (0.3–)
41.2
3
200 ms
Stomach Lower spine and pelvis
×0.36 (0.35–)
37.1
3
200 ms
Arms
×0.32 (0.3–)
33.0
4
300 ms
Hands
×0.28
28.8
4
300 ms
Thighs
×0.28
28.8
4
300 ms
Lower legs
×0.28
28.8
4
300 ms
Feet
×0.28 (0.21–)
28.8
4
300 ms
Base damage 103, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±1.0%.
Handling
Fire modeFull auto
Fire rate600 RPM
Magazine32 + 96
Range300
Damage falloff0.0016
Movement speed−13.6%
Reload animation×1.13
Draw animation×1.33
Chest damage a second412
Damage in one magazine1,318
Knockback0.25
Through armour and walls
Through a helmet75% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery50%
Cushion50%
Wood33%
Tyres33%
Against other assault rifles
Head damageBetter than 53%
Chest damageBetter than 90%
Fire rateBetter than 34%
Time to kill (chest)Better than 87%
Damage per secondBetter than 92%
MagazineBetter than 20%
RangeBetter than 53%
Damage falloffBetter than 41%
Movement penaltyBetter than 39%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0041
0.004
0.0053
0.0044
0.0063
Maximum spread
0.15
0.15
0.195
0.155
0.205
Vertical kick
-0.07
-0.069
-0.098
-0.081
-0.113
Horizontal kick
-0.0245
-0.0235
-0.0305
-0.0255
-0.033
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage78
Accuracy96
Rate of fire60
Recoil (lower is better)55
Weight (lower is better)45
The 0–100 bars from the official weapon list. Magazine 32 / 96.