
AN-94-Ultimate Gold
- Head
- 134
- Chest
- 41
- RPM
- 600
The AN94 was designed by Gennadiy Nikonov, as a potential replacement to the AK-74 series of rifles currently in service with Russian Armed Forces. It is more accurate than the AK74 due to its delayed recoil system.

0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.3 | 133.9 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 123.6 | 1 | 0 ms |
| Neck | ×0.3 | 30.9 | 4 | 300 ms |
| Chest Collarbones and upper spine | ×0.4 (0.3–) | 41.2 | 3 | 200 ms |
| Stomach Lower spine and pelvis | ×0.36 (0.35–) | 37.1 | 3 | 200 ms |
| Arms | ×0.32 (0.3–) | 33.0 | 4 | 300 ms |
| Hands | ×0.28 | 28.8 | 4 | 300 ms |
| Thighs | ×0.28 | 28.8 | 4 | 300 ms |
| Lower legs | ×0.28 | 28.8 | 4 | 300 ms |
| Feet | ×0.28 (0.21–) | 28.8 | 4 | 300 ms |
Base damage 103, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±1.0%.
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0041 | 0.004 | 0.0053 | 0.0044 | 0.0063 |
| Maximum spread | 0.15 | 0.15 | 0.195 | 0.155 | 0.205 |
| Vertical kick | -0.07 | -0.069 | -0.098 | -0.081 | -0.113 |
| Horizontal kick | -0.0245 | -0.0235 | -0.0305 | -0.0255 | -0.033 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.