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AN-94

Assault rifleGPItem ShopPermanentAdded Jan 2017

The AN94 was designed by Gennadiy Nikonov, as a potential replacement to the AK-74 series of rifles currently in service with Russian Armed Forces. It is more accurate than the AK74 due to its delayed recoil system.

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AN-94
Head 133.9 kills in one
Chest 41.2 3 to kill
Fire rate 600 rounds a minute
Time to kill 200 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Item Shop · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 133.9 damage Neck: 30.9 damage Chest: 41.2 damage Stomach: 37.1 damage Arms: 33.0 damage Hands: 28.8 damage Thighs: 28.8 damage Lower legs: 28.8 damage Feet: 28.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 133.9 1 0 ms
Head (edge) Outer head hit box ×1.2 123.6 1 0 ms
Neck ×0.3 30.9 4 300 ms
Chest Collarbones and upper spine ×0.4 (0.3–) 41.2 3 200 ms
Stomach Lower spine and pelvis ×0.36 (0.35–) 37.1 3 200 ms
Arms ×0.32 (0.3–) 33.0 4 300 ms
Hands ×0.28 28.8 4 300 ms
Thighs ×0.28 28.8 4 300 ms
Lower legs ×0.28 28.8 4 300 ms
Feet ×0.28 (0.21–) 28.8 4 300 ms

Base damage 103, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 600 RPM. Each hit can vary by ±1.0%.

Handling

  • Fire modeFull auto
  • Fire rate600 RPM
  • Magazine30 + 90
  • Range300
  • Damage falloff0.0016
  • Movement speed−13.8%
  • Reload animation×1
  • Draw animation×1.25
  • Chest damage a second412
  • Damage in one magazine1,236
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery50%
  • Cushion50%
  • Wood33%
  • Tyres33%

Against other assault rifles

  • Head damage Better than 53%
  • Chest damage Better than 90%
  • Fire rate Better than 34%
  • Time to kill (chest) Better than 87%
  • Damage per second Better than 92%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 41%
  • Movement penalty Better than 37%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00410.0040.00530.00440.0063
Maximum spread0.150.150.1950.1550.205
Vertical kick-0.07-0.069-0.098-0.081-0.113
Horizontal kick-0.0245-0.0235-0.0305-0.0255-0.033

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage78
  • Accuracy96
  • Rate of fire60
  • Recoil (lower is better)55
  • Weight (lower is better)46

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC1305
  • Seen in inventories here638 players
  • Game record#62 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.