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USP-Piggybank

PistolTemporaryAdded Apr 2020

The USP Match has been customized for greater appeal. Its golden piglet decoration is bringing luck and fortune to its owner.

Open compare USP on the Wiki
USP-Piggybank
Head 182 kills in one
Chest 47.6 3 to kill
Magazine 12 36 spare

How to get it

None of our sources says how this weapon is obtained.

Checked against 3 sources
  • Z8Games’ weapon list Not sold; no source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 182 damage Neck: 47.6 damage Chest: 47.6 damage Stomach: 54.6 damage Arms: 47.6 damage Hands: 47.6 damage Thighs: 35 damage Lower legs: 35 damage Feet: 35 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 182 1 —
Head (edge) Outer head hit box ×1.3 182 1 —
Neck ×0.34 47.6 3 —
Chest Collarbones and upper spine ×0.34 47.6 3 —
Stomach Lower spine and pelvis ×0.39 54.6 2 —
Arms ×0.34 47.6 3 —
Hands ×0.34 47.6 3 —
Thighs ×0.25 35 3 —
Lower legs ×0.25 35 3 —
Feet ×0.25 35 3 —

Base damage 140, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Magazine12 + 36
  • Range80
  • Damage falloff0.0125
  • Movement speed−6.0%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine571
  • Knockback0.15

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other pistols

  • Head damage Better than 29%
  • Chest damage Better than 23%
  • Magazine Better than 76%
  • Range Better than 15%
  • Damage falloff Better than 9%
  • Movement penalty Better than 18%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00550.0050.00660.00550.0135
Maximum spread0.1680.1620.1620.1620.05
Vertical kick-0.058-0.056-0.107-0.06-0.065
Horizontal kick-0.086-0.085-0.107-0.091-0.091

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage40
  • Accuracy96
  • Rate of fire0
  • Recoil (lower is better)60
  • Weight (lower is better)20

The 0–100 bars from the official weapon list. Magazine 12 / 36.

Records

  • Item codeC2267
  • Seen in inventories here44 players
  • Game record#2929 (matched by name)

Other USP versions

All 24

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.