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M12s-Butterfly

SMGZPBlack MarketPermanentAdded Jun 2024

This M12s, designed by Pietro Beretta Spa, Italy, offers high accuracy and stability in a lightweight design, with colorful butterflies on its sky-blue skin and fluttering visual effects.

Open compare CrossFire Wiki
M12s-Butterfly
Head 101.3 kills in one
Chest 24.3 5 to kill
Fire rate 770 rounds a minute
Time to kill 312 ms chest shots, 100 HP
Magazine 40 80 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
  • EventsHanded out in an event. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Events

Damage by hit box

Head: 101.3 damage Neck: 40.5 damage Chest: 24.3 damage Stomach: 29.2 damage Arms: 24.3 damage Hands: 24.3 damage Thighs: 17.0 damage Lower legs: 17.0 damage Feet: 17.0 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 101.3 1 0 ms
Head (edge) Outer head hit box ×1.2 97.2 2 78 ms
Neck ×0.5 40.5 3 156 ms
Chest Collarbones and upper spine ×0.3 24.3 5 312 ms
Stomach Lower spine and pelvis ×0.36 29.2 4 234 ms
Arms ×0.3 24.3 5 312 ms
Hands ×0.3 24.3 5 312 ms
Thighs ×0.21 17.0 6 390 ms
Lower legs ×0.21 17.0 6 390 ms
Feet ×0.21 17.0 6 390 ms

Base damage 81, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 770 RPM. Each hit can vary by ±1.0%.

Handling

  • Fire modeFull auto
  • Fire rate770 RPM
  • Magazine40 + 80
  • Range200
  • Damage falloff0.004
  • Movement speed−6.4%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second312
  • Damage in one magazine972
  • Knockback0.15

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery25%
  • Cushion25%

Against other submachine guns

  • Head damage Better than 66%
  • Chest damage Better than 59%
  • Fire rate Better than 13%
  • Time to kill (chest) Better than 15%
  • Damage per second Better than 28%
  • Magazine Better than 53%
  • Range Better than 63%
  • Damage falloff Better than 80%
  • Movement penalty Better than 34%

Ranked among submachine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00850.00810.00960.00890.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.054-0.05-0.07-0.054-0.05
Horizontal kick-0.02-0.019-0.03-0.023-0.035

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage66
  • Accuracy95
  • Rate of fire64
  • Recoil (lower is better)60
  • Weight (lower is better)43

The 0–100 bars from the official weapon list. Magazine 40 / 80.

Records

  • Item codeC5428
  • Seen in inventories here53 players
  • Part of collectionButterfly
  • Game record#6353 (matched by name)

Other M12s versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.