
M249 MINIMI-Jingle Shot
- Head
- 151
- Chest
- 35
- RPM
- 620
Designed by FN, Belgium, and used by the US army by the name of the M249. High accuracy and an impressive rate of fire make it the best variant of the model and perfect for short-range shootouts.

None of our sources says how this weapon is obtained.
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.3 | 150.8 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 139.2 | 1 | 0 ms |
| Neck | ×0.3 | 34.8 | 3 | 194 ms |
| Chest Collarbones and upper spine | ×0.3 | 34.8 | 3 | 194 ms |
| Stomach Lower spine and pelvis | ×0.36 | 41.8 | 3 | 194 ms |
| Arms | ×0.3 | 34.8 | 3 | 194 ms |
| Hands | ×0.3 | 34.8 | 3 | 194 ms |
| Thighs | ×0.21 | 24.4 | 5 | 387 ms |
| Lower legs | ×0.21 | 24.4 | 5 | 387 ms |
| Feet | ×0.21 | 24.4 | 5 | 387 ms |
Base damage 116, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 620 RPM. Each hit can vary by ±4.0%.
Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0055 | 0.005 | 0.011 | 0.006 | 0.013 |
| Maximum spread | 0.135 | 0.135 | 0.15 | 0.135 | 0.175 |
| Vertical kick | -0.068 | -0.0675 | -0.095 | -0.0705 | -0.11 |
| Horizontal kick | -0.0343 | -0.034 | -0.061 | -0.0341 | -0.08 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 150 / 300.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.