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Dual Colt-Wavelite

PistolZPVIPVIPVIPPermanentAdded Apr 2023

These mechanical Dual Colts are not just fast in normal mode but even double as deadly in rapid-fire mode when fired simultaneously. They are made from special materials and pulses with energy.

Dual Colt-Wavelite
Head 113.4 kills in one
Chest 32.4 4 to kill
Magazine 24 48 spare

How to get it

  • VIPPart of the VVIP system, sold for ZP as a VIP item. One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list VIP · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 113.4 damage Neck: 32.4 damage Chest: 32.4 damage Stomach: 38.9 damage Arms: 32.4 damage Hands: 32.4 damage Thighs: 22.7 damage Lower legs: 22.7 damage Feet: 22.7 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.05 113.4 1 —
Head (edge) Outer head hit box ×1 108 1 —
Neck ×0.3 32.4 4 —
Chest Collarbones and upper spine ×0.3 32.4 4 —
Stomach Lower spine and pelvis ×0.36 38.9 3 —
Arms ×0.3 32.4 4 —
Hands ×0.3 32.4 4 —
Thighs ×0.21 22.7 5 —
Lower legs ×0.21 22.7 5 —
Feet ×0.21 22.7 5 —

Base damage 108, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.5%.

Handling

  • Fire modeSemi-auto
  • Right clickLink Weapon Mode
  • Magazine24 + 48
  • Range80
  • Damage falloff0.0115
  • Movement speed−6.2%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine778
  • Knockback0.25

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other pistols

  • Head damage Better than 13%
  • Chest damage Better than 10%
  • Magazine Better than 95%
  • Range Better than 15%
  • Damage falloff Better than 25%
  • Movement penalty Better than 13%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0040.0040.0040.0040.004
Maximum spread0.1450.1450.1450.1450.145
Vertical kick-0.06-0.058-0.1-0.064-0.095
Horizontal kick-0.08-0.08-0.08-0.08-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#4440226.8 (2×)64.8 (2×) —24/4880 6.2%

Z8Games ratings

  • Damage40
  • Accuracy97
  • Rate of fire0
  • Recoil (lower is better)62
  • Weight (lower is better)18

The 0–100 bars from the official weapon list. Magazine 24 / 48.

Records

  • Item codeC8844
  • Seen in inventories here180 players
  • Part of collectionWavelite
  • Game record#4439 (matched by name)

Other Dual Colt versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.