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Dual Colt-Hellfire

PistolZPBlack MarketFirePermanent

This Dual Colt comes with the Hellfire paint job and increased power, perfect for unleashing hell on your opponents.

Open compare CrossFire Wiki
Dual Colt-Hellfire
Head 123 kills in one
Chest 30 4 to kill
Magazine 16 48 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + game files
  • CapsulesFrom mini capsules and lucky draws. ConfirmedWiki + game files
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Listed, but not for sale in the Item Shop
  • CrossFire Wiki Capsules

Damage by hit box

Head: 123 damage Neck: 30 damage Chest: 30 damage Stomach: 36 damage Arms: 30 damage Hands: 30 damage Thighs: 21 damage Lower legs: 21 damage Feet: 21 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.23 123 1 —
Head (edge) Outer head hit box ×1.2 120 1 —
Neck ×0.3 30 4 —
Chest Collarbones and upper spine ×0.3 30 4 —
Stomach Lower spine and pelvis ×0.36 36 3 —
Arms ×0.3 30 4 —
Hands ×0.3 30 4 —
Thighs ×0.21 21 5 —
Lower legs ×0.21 21 5 —
Feet ×0.21 21 5 —

Base damage 100, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.5%.

Handling

  • Fire modeSemi-auto
  • Magazine16 + 48
  • Range80
  • Damage falloff0.0123
  • Movement speed−6.2%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine480
  • Knockback0.25

Through armour and walls

  • Through a helmet60% of damage
  • Through body armour60% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood33%
  • Cushion33%
  • Thin dirt wall33%
  • Thin steel25%

Against other pistols

  • Head damage Better than 16%
  • Chest damage Better than 6%
  • Magazine Better than 85%
  • Range Better than 15%
  • Damage falloff Better than 17%
  • Movement penalty Better than 13%

Ranked among pistols with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0040.0040.0040.0040.004
Maximum spread0.1450.1450.1450.1450.145
Vertical kick-0.06-0.058-0.1-0.064-0.095
Horizontal kick-0.08-0.08-0.08-0.08-0.08

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage35
  • Accuracy97
  • Rate of fire0
  • Recoil (lower is better)62
  • Weight (lower is better)18

The 0–100 bars from the official weapon list. Magazine 16 / 48.

Records

  • Item codeC0380
  • Seen in inventories here132 players
  • Game record#771

Other Dual Colt versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.