0online
SAS 2.0

Player #12784757

CTM_5FF2CDE5

Grand Marshal
Grand Marshal 100,525,765 EXP · level 100
0.5% to the next rank
No clan Playing SAS 2.0 Fetched
Win rate7,777 won, 6,664 lost
K/D571.3K kills, 269.3K deaths
Headshots349.8K headshot kills
Matches 34.1K
Kills a match 16.7
Kills 571,337
Deaths 269,345
Headshot kills 349,756
Wins 7,777
Losses 6,664
Draws 24

Kills by weapon type

Rifles: 501,439 (86.2%)Snipers: 39,793 (6.8%)SMGs: 331 (0.1%)Machine guns: 742 (0.1%)Shotguns: 782 (0.1%)Pistols: 36,349 (6.2%)Melee: 1,063 (0.2%)Grenades: 1,257 (0.2%) Riflesfavourite
  • Rifles501,43986.2%
  • Snipers39,7936.8%
  • SMGs3310.1%
  • Machine guns7420.1%
  • Shotguns7820.1%
  • Pistols36,3496.2%
  • Melee1,0630.2%
  • Grenades1,2570.2%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 7
ScoutGrade A · Lv 7
SniperGrade A · Lv 7
EliteGrade A · Lv 7
MeleeGrade A · Lv 7

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 1
Secondary USP-Rhodium BeastUSP-Rhodium Beast
Melee Empty
Bag 3
Secondary Colt-MechaBeeColt-MechaBee
Melee Empty
Throwables Empty
Bag 4
Primary AWM-IronhawkAWM-Ironhawk
Melee Empty
Throwables Empty
Bag 5
Melee Empty
Throwables Empty
Bag 6
Throwables Empty
Bag 7
Primary AK-47 FuryAK-47 Fury
Melee Empty
Throwables Empty