
48.4%
Win rate815 won, 821 lost
1.89
K/D34K kills, 18K deaths
39.3%
Headshots13.4K headshot kills
Matches
2,970
Kills a match
11.4
Kills
33,996
Deaths
18,001
Headshot kills
13,353
Wins
815
Losses
821
Draws
48
Kills by weapon type
- Rifles14,93043.3%
- Snipers9,50327.5%
- SMGs770.2%
- Machine guns9262.7%
- Shotguns470.1%
- Pistols2,7167.9%
- Melee6,23518.1%
- Grenades820.2%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
M4A1-S-Iron Carnelian Beast
M4A1-S-Iron Carnelian Beast
Secondary
COP.357-CFS Bliss
COP.357-CFS Bliss
Melee
Empty
Throwables
GRENADE
GRENADE
Bag 2
Primary
AK47-Blue Crystal
AK47-Blue Crystal
Secondary
Desert Eagle-Camo
Desert Eagle-Camo
Melee
B.C.Axe-Pandora
B.C.Axe-Pandora
Throwables
GRENADE
GRENADE
Bag 3
Primary
AWM-Abyssal Dragon
AWM-Abyssal Dragon
Secondary
D.E-S-Abyssal Dragon
D.E-S-Abyssal Dragon
Melee
KUKRI-Beast
KUKRI-Beast
Throwables
GRENADE
GRENADE
Bag 4
Primary
M37 Stakeout-Sakura Branch
M37 Stakeout-Sakura Branch
Secondary
Desert Eagle-Angel
Desert Eagle-Angel
Melee
Kukri-Titanium Nebula
Kukri-Titanium Nebula
Throwables
GRENADE
GRENADE
Bag 5
Primary
Scar Light-S-Kitsune
Scar Light-S-Kitsune
Secondary
Cop.357-Pandora
Cop.357-Pandora
Melee
Balisong-Flaring Edge
Balisong-Flaring Edge
Throwables
GRENADE
GRENADE
Bag 6
Primary
Kar 98K-Electric Beast
Kar 98K-Electric Beast
Secondary
Cop.357-Jean
Cop.357-Jean
Melee
Shovel-Maelstrom Demon
Shovel-Maelstrom Demon
Throwables
G-Coconut Water
G-Coconut Water