0online

Grenade

GrenadeGPItem ShopPermanent

A small handheld anti-personnel weapon designed to explode a short time after being thrown. Features damage rate for maximum destruction.

Open compare CrossFire Wiki
Grenade
Head 153.4 kills in one
Chest 35.4 3 to kill
Magazine 1 0 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki
  • Free for everyoneEvery account starts with it. One sourceWiki
  • Weapon MasterHanded out in Weapon Master mode. One sourceWiki
  • Battle RoyaleA Battle Royale reward. One sourceWiki

Item Shop prices in the game files

Permanent3,000 GP

From the client’s item table, where it was listed in 2007. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 3,000 GP
  • CrossFire Wiki Free for everyone, Item Shop, Weapon Master, Battle Royale

Damage by hit box

Head: 153.4 damage Neck: 35.4 damage Chest: 35.4 damage Stomach: 42.5 damage Arms: 35.4 damage Hands: 35.4 damage Thighs: 24.8 damage Lower legs: 24.8 damage Feet: 24.8 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 153.4 1 —
Head (edge) Outer head hit box ×1.2 141.6 1 —
Neck ×0.3 35.4 3 —
Chest Collarbones and upper spine ×0.3 35.4 3 —
Stomach Lower spine and pelvis ×0.36 42.5 3 —
Arms ×0.3 35.4 3 —
Hands ×0.3 35.4 3 —
Thighs ×0.21 24.8 5 —
Lower legs ×0.21 24.8 5 —
Feet ×0.21 24.8 5 —

Base damage 118, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Magazine1 + 0
  • Range13
  • Damage falloff0.09833
  • Movement speedno penalty
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine35

Through armour and walls

  • Through a helmet0% of damage
  • Through body armour55% of damage
  • Shoots through wallsNo
  • Shoots through playersNo

Against other grenades

  • Head damage Better than 41%
  • Chest damage Better than 41%
  • Magazine Better than 49%
  • Range Better than 45%
  • Damage falloff Better than 50%
  • Movement penalty Better than 100%

Ranked among grenades with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0040.0040.0040.0040.004
Maximum spread0.1450.1450.1450.1450.145

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Other versions in the game files

The game keeps separate copies of some weapons for particular modes (zombie and mutation modes often get bigger magazines). These are the copies that differ from the one above.

RecordHeadChestRPMMagazineRangeMove
#1537—— —1/013 0.0%
#5807—— —1/013 0.0%
#5951—— —9999/013 0.0%

Z8Games ratings

  • Damage100
  • Accuracy0
  • Rate of fire0
  • Recoil (lower is better)0
  • Weight (lower is better)5

The 0–100 bars from the official weapon list. Magazine 0 / 0.

Records

  • Item codeC0007
  • Seen in inventories here24 players
  • Game record#6

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.