0online
OMOH 2.0

Player #5017900

1ac

Marshal
Marshal 34,378,635 EXP · level 99
10.6% to the next rank
No clan Playing OMOH 2.0 Fetched
Win rate15.7K won, 27K lost
K/D772K kills, 461.2K deaths
Headshots463.2K headshot kills
Matches 50.1K
Kills a match 15.4
Kills 772,000
Deaths 461,192
Headshot kills 463,226
Wins 15,658
Losses 27,033
Draws 213

Kills by weapon type

Rifles: 496,532 (64.4%)Snipers: 102,023 (13.2%)SMGs: 77,617 (10.1%)Machine guns: 12,620 (1.6%)Shotguns: 1,917 (0.2%)Pistols: 50,679 (6.6%)Melee: 22,526 (2.9%)Grenades: 7,680 (1.0%) Riflesfavourite
  • Rifles496,53264.4%
  • Snipers102,02313.2%
  • SMGs77,61710.1%
  • Machine guns12,6201.6%
  • Shotguns1,9170.2%
  • Pistols50,6796.6%
  • Melee22,5262.9%
  • Grenades7,6801.0%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 8
ScoutGrade A · Lv 9
SniperGrade A · Lv 8
EliteGrade A · Lv 8
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 1
Secondary USP-VictoryUSP-Victory
Throwables FLASHBANGFLASHBANG
Bag 2
Secondary Colt-GraffitiColt-Graffiti
Throwables FLASHBANGFLASHBANG
Bag 3
Primary Empty
Secondary Empty
Melee Empty
Throwables FLASHBANGFLASHBANG
Bag 4
Primary Empty
Secondary Empty
Melee Empty
Throwables FLASHBANGFLASHBANG
Bag 5
Primary Empty
Secondary Empty
Melee Empty
Throwables FLASHBANGFLASHBANG