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TAR21

Assault rifleItem ShopPermanent

A bullpup style assault rifle manufactured at IMI, Israel. The TAR21 is equipped with a dot sight for higher accuracy with its stable design and compactness making it easy to handle.

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TAR21
Head 127.5 kills in one
Chest 31.6 4 to kill
Fire rate 670 rounds a minute
Time to kill 269 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki

Item Shop prices in the game files

Permanent50,000 GP

From the client’s item table, where it was listed in 2009. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 50,000 GP
  • CrossFire Wiki Item Shop

Damage by hit box

Head: 127.5 damage Neck: 31.6 damage Chest: 31.6 damage Stomach: 36.7 damage Arms: 31.6 damage Hands: 31.6 damage Thighs: 22.4 damage Lower legs: 22.4 damage Feet: 22.4 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 127.5 1 0 ms
Head (edge) Outer head hit box ×1.2 122.4 1 0 ms
Neck ×0.31 31.6 4 269 ms
Chest Collarbones and upper spine ×0.31 31.6 4 269 ms
Stomach Lower spine and pelvis ×0.36 36.7 3 179 ms
Arms ×0.31 31.6 4 269 ms
Hands ×0.31 31.6 4 269 ms
Thighs ×0.22 22.4 5 358 ms
Lower legs ×0.22 22.4 5 358 ms
Feet ×0.22 22.4 5 358 ms

Base damage 102, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 670 RPM. Each hit can vary by ±3.0%.

Handling

  • Fire modeFull auto
  • Right clickScope (2.5×)
  • Fire rate670 RPM 536 when worn out
  • Magazine30 + 90
  • Range400
  • Damage falloff0.0026
  • Movement speed−14.1% · scoped −22.0%
  • Reload animation×1
  • Draw animation×1.44
  • Chest damage a second353
  • Damage in one magazine949
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other assault rifles

  • Head damage Better than 13%
  • Chest damage Better than 48%
  • Fire rate Better than 94%
  • Time to kill (chest) Better than 49%
  • Damage per second Better than 82%
  • Magazine Better than 12%
  • Range Better than 97%
  • Damage falloff Better than 2%
  • Movement penalty Better than 34%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00280.00250.00450.0030.0055
Maximum spread0.1550.1450.190.1550.205
Vertical kick-0.073-0.073-0.095-0.078-0.11
Horizontal kick-0.035-0.034-0.063-0.04-0.068

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage66
  • Accuracy95
  • Rate of fire64
  • Recoil (lower is better)60
  • Weight (lower is better)43

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0147
  • Seen in inventories here1,424 players
  • Game record#233

Other TAR21 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.