
SG552-CFS 2014
- Head
- 131
- Chest
- 32
- RPM
- 660
Manufactured by SIG. Inc. in Switzerland, this weapon is equipped with a scope that is effective for fixed and aimed shooting.

| Permanent | 45,000 GP |
From the client’s item table, where it was listed in 2007. The live store can charge a different price today.
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.25 | 131.3 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.2 | 126 | 1 | 0 ms |
| Neck | ×0.3 | 31.5 | 4 | 273 ms |
| Chest Collarbones and upper spine | ×0.3 | 31.5 | 4 | 273 ms |
| Stomach Lower spine and pelvis | ×0.36 | 37.8 | 3 | 182 ms |
| Arms | ×0.3 | 31.5 | 4 | 273 ms |
| Hands | ×0.3 | 31.5 | 4 | 273 ms |
| Thighs | ×0.21 | 22.1 | 5 | 364 ms |
| Lower legs | ×0.21 | 22.1 | 5 | 364 ms |
| Feet | ×0.21 | 22.1 | 5 | 364 ms |
Base damage 105, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 660 RPM. Each hit can vary by ±3.5%.
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0041 | 0.004 | 0.0051 | 0.0043 | 0.006 |
| Maximum spread | 0.155 | 0.145 | 0.19 | 0.155 | 0.205 |
| Vertical kick | -0.083 | -0.081 | -0.105 | -0.088 | -0.12 |
| Horizontal kick | -0.025 | -0.025 | -0.044 | -0.026 | -0.068 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.