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Ruger MINI-14

Assault rifleItem ShopPermanent

The Mini-14 is a small lightweight semi-automatic weapon first introduced in 1974 and manufactured in the U.S. by Sturm, Ruger.

Open compare CrossFire Wiki
Ruger MINI-14
Head 156 kills in one
Chest 36 3 to kill
Fire rate 500 rounds a minute
Time to kill 240 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki

Item Shop prices in the game files

Permanent46,000 GP

From the client’s item table, where it was listed in 2011. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 46,000 GP
  • CrossFire Wiki Item Shop

Damage by hit box

Head: 156 damage Neck: 36 damage Chest: 36 damage Stomach: 43.2 damage Arms: 36 damage Hands: 36 damage Thighs: 25.2 damage Lower legs: 25.2 damage Feet: 25.2 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 156 1 0 ms
Head (edge) Outer head hit box ×1.2 144 1 0 ms
Neck ×0.3 36 3 240 ms
Chest Collarbones and upper spine ×0.3 36 3 240 ms
Stomach Lower spine and pelvis ×0.36 43.2 3 240 ms
Arms ×0.3 36 3 240 ms
Hands ×0.3 36 3 240 ms
Thighs ×0.21 25.2 4 360 ms
Lower legs ×0.21 25.2 4 360 ms
Feet ×0.21 25.2 4 360 ms

Base damage 120, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 500 RPM. Each hit can vary by ±3.0%.

Handling

  • Fire modeFull auto
  • Fire rate500 RPM 450 when worn out
  • Magazine30 + 90
  • Range300
  • Damage falloff0.0018
  • Movement speed−13.4%
  • Reload animation×1.1
  • Draw animation×1.375
  • Chest damage a second300
  • Damage in one magazine1,080
  • Knockback0.25

Through armour and walls

  • Through a helmet80% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Thin stone wall50%
  • Wood40%
  • Cushion40%
  • Thin dirt wall40%
  • Thin steel34%

Against other assault rifles

  • Head damage Better than 95%
  • Chest damage Better than 86%
  • Fire rate Better than 1%
  • Time to kill (chest) Better than 51%
  • Damage per second Better than 3%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 17%
  • Movement penalty Better than 40%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00430.0040.00530.00480.0063
Maximum spread0.150.150.1950.1550.205
Vertical kick-0.125-0.132-0.15-0.135-0.17
Horizontal kick-0.0265-0.0265-0.0305-0.0265-0.033

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage97
  • Accuracy95
  • Rate of fire45
  • Recoil (lower is better)76
  • Weight (lower is better)44

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0263
  • Seen in inventories here558 players
  • Game record#499

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.