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TKB-0111

Assault rifleGPBlack MarketPermanentAdded Apr 2026

This Russian assault rifle prototype deals high damage and can be switched to burst shot mode.

Open compare CrossFire Wiki
TKB-0111
Head 141.7 kills in one
Chest 34.9 3 to kill
Fire rate 500 rounds a minute
Time to kill 240 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop

Damage by hit box

Head: 141.7 damage Neck: 32.7 damage Chest: 34.9 damage Stomach: 34.9 damage Arms: 32.7 damage Hands: 32.7 damage Thighs: 22.9 damage Lower legs: 22.9 damage Feet: 22.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 141.7 1 0 ms
Head (edge) Outer head hit box ×1.2 130.8 1 0 ms
Neck ×0.3 32.7 4 360 ms
Chest Collarbones and upper spine ×0.32 (0.3–) 34.9 3 240 ms
Stomach Lower spine and pelvis ×0.32 34.9 3 240 ms
Arms ×0.3 32.7 4 360 ms
Hands ×0.3 32.7 4 360 ms
Thighs ×0.21 22.9 5 480 ms
Lower legs ×0.21 22.9 5 480 ms
Feet ×0.21 22.9 5 480 ms

Base damage 109, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 500 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right click3Repeat Fire Mode
  • Fire rate500 RPM
  • Magazine30 + 90
  • Range300
  • Damage falloff0.0023
  • Movement speed−14.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second291
  • Damage in one magazine1,046
  • Knockback0.25

Through armour and walls

  • Through a helmet85% of damage
  • Through body armour85% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Wood33%
  • Cushion33%

Against other assault rifles

  • Head damage Better than 61%
  • Chest damage Better than 86%
  • Fire rate Better than 1%
  • Time to kill (chest) Better than 51%
  • Damage per second Better than 1%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 4%
  • Movement penalty Better than 12%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00380.00350.00460.00430.063
Maximum spread0.1650.160.1950.1680.2
Vertical kick-0.07-0.07-0.098-0.071-0.113
Horizontal kick-0.033-0.033-0.049-0.033-0.055

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage81
  • Accuracy96
  • Rate of fire50
  • Recoil (lower is better)52
  • Weight (lower is better)49

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeW9186
  • Seen in inventories here288 players
  • Game record#3431 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.