The L85 rifle series uses 5.56mm ammo and is manufactured by BAE systems and H&K. The rifle has been the standard issue service rifle for the British Armed Forces since 1987.
Item ShopBought outright in the game’s Item Shop.Confirmedgame files + Wiki
Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceWiki
Log-in rewardsAn attendance, beginner or returning-player reward.One sourceWiki
The Wiki also names: Mission Cards.
Item Shop prices in the game files
90 days
14,000 ZP
30 days
5,600 ZP
7 days
2,800 ZP
From the client’s item table, where it was listed in 2012. The live store can charge a different price today.
Checked against 3 sources
Z8Games’ weapon listNo source given
The game’s item tableItem Shop: 90 days 14,000 ZP · 30 days 5,600 ZP · 7 days 2,800 ZP
CrossFire WikiItem Shop, Black Market, Mission Cards, Log-in rewards
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
145.6
1
0 ms
Head (edge) Outer head hit box
×1.2
134.4
1
0 ms
Neck
×0.31
34.7
3
194 ms
Chest Collarbones and upper spine
×0.4 (0.31–)
44.8
3
194 ms
Stomach Lower spine and pelvis
×0.36 (0.35–)
40.3
3
194 ms
Arms
×0.32 (0.31–)
35.8
3
194 ms
Hands
×0.28
31.4
4
291 ms
Thighs
×0.28
31.4
4
291 ms
Lower legs
×0.28
31.4
4
291 ms
Feet
×0.28 (0.21–)
31.4
4
291 ms
Base damage 112, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 618 RPM. Each hit can vary by ±1.0%.
Handling
Fire modeFull auto
Right clickScope (1.45×)
Fire rate618 RPM 504 when worn out
Magazine30 + 90
Range300
Damage falloff0.0018
Movement speed−15.0% · scoped −21.5%
Reload animation×1
Draw animation×1
Chest damage a second461
Damage in one magazine1,344
Knockback0.25
Through armour and walls
Through a helmet75% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery50%
Cushion50%
Thin dirt wall50%
Thin steel50%
Wood40%
Tyres33%
Thin stone wall33%
Thin pottery25%
Against other assault rifles
Head damageBetter than 66%
Chest damageBetter than 96%
Fire rateBetter than 39%
Time to kill (chest)Better than 89%
Damage per secondBetter than 94%
MagazineBetter than 12%
RangeBetter than 53%
Damage falloffBetter than 17%
Movement penaltyBetter than 1%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0043
0.004
0.0053
0.0048
0.0063
Maximum spread
0.15
0.15
0.195
0.155
0.205
Vertical kick
-0.071
-0.07
-0.105
-0.095
-0.115
Horizontal kick
-0.044
-0.042
-0.074
-0.046
-0.081
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage88
Accuracy93
Rate of fire59
Recoil (lower is better)73
Weight (lower is better)49
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Records
Item codeC0314
Seen in inventories here0 players
Game record#597
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