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M1A1 Carbine

Assault rifleZPBlack MarketPermanent

Ideal for all historical weapon collectors, this Standard issue rifle was used by the American Military from WWII through to the Vietnam War.

Open compare CrossFire Wiki
M1A1 Carbine
Head 142.5 kills in one
Chest 34.2 3 to kill
Magazine 30 90 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Listed, but not for sale in the Item Shop
  • CrossFire Wiki Black Market, Item Shop

Damage by hit box

Head: 142.5 damage Neck: 34.2 damage Chest: 34.2 damage Stomach: 41.0 damage Arms: 34.2 damage Hands: 34.2 damage Thighs: 23.9 damage Lower legs: 23.9 damage Feet: 23.9 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 142.5 1 —
Head (edge) Outer head hit box ×1.2 136.8 1 —
Neck ×0.3 34.2 3 —
Chest Collarbones and upper spine ×0.3 34.2 3 —
Stomach Lower spine and pelvis ×0.36 41.0 3 —
Arms ×0.3 34.2 3 —
Hands ×0.3 34.2 3 —
Thighs ×0.21 23.9 5 —
Lower legs ×0.21 23.9 5 —
Feet ×0.21 23.9 5 —

Base damage 114, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±1.0%.

Handling

  • Fire modeSemi-auto
  • Magazine30 + 90
  • Range300
  • Damage falloff0.003
  • Movement speed−12.0%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine1,026
  • Knockback0.25

Through armour and walls

  • Through a helmet75% of damage
  • Through body armour80% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Pottery50%
  • Cushion50%
  • Thin dirt wall50%
  • Thin steel50%
  • Wood33%
  • Tyres33%
  • Thin stone wall33%
  • Thin pottery25%

Against other assault rifles

  • Head damage Better than 62%
  • Chest damage Better than 61%
  • Magazine Better than 12%
  • Range Better than 53%
  • Damage falloff Better than 1%
  • Movement penalty Better than 86%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0060.00550.0080.00650.01
Maximum spread0.120.110.160.1250.2
Vertical kick-0.055-0.05-0.065-0.058-0.08
Horizontal kick-0.035-0.034-0.04-0.038-0.045

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage81
  • Accuracy94
  • Rate of fire0
  • Recoil (lower is better)81
  • Weight (lower is better)40

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC0331
  • Seen in inventories here482 players
  • Game record#630

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.