Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).One sourceZ8Games
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableNot in it (the table stops at 2013)
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
150.8
1
0 ms
Head (edge) Outer head hit box
×1.2
139.2
1
0 ms
Neck
×0.3
34.8
3
194 ms
Chest Collarbones and upper spine
×0.3
34.8
3
194 ms
Stomach Lower spine and pelvis
×0.36
41.8
3
194 ms
Arms
×0.3
34.8
3
194 ms
Hands
×0.3
34.8
3
194 ms
Thighs
×0.21
24.4
5
387 ms
Lower legs
×0.21
24.4
5
387 ms
Feet
×0.21
24.4
5
387 ms
Base damage 116, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 620 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate620 RPM
Magazine125 + 125
Range400
Damage falloff0.0021
Movement speed−20.8%
Reload animation×1
Draw animation×1
Chest damage a second360
Damage in one magazine4,350
Knockback0.25
Through armour and walls
Through a helmet83% of damage
Through body armour83% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery60%
Cushion50%
Tyres33%
Wood25%
Against other machine guns
Head damageBetter than 72%
Chest damageBetter than 72%
Fire rateBetter than 57%
Time to kill (chest)Better than 71%
Damage per secondBetter than 53%
MagazineBetter than 39%
RangeBetter than 50%
Damage falloffBetter than 42%
Movement penaltyBetter than 83%
Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.006
0.0055
0.012
0.0066
0.014
Maximum spread
0.14
0.14
0.16
0.135
0.18
Vertical kick
-0.068
-0.0675
-0.095
-0.0705
-0.11
Horizontal kick
-0.034
-0.0337
-0.0604
-0.0339
-0.072
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage80
Accuracy91
Rate of fire60
Recoil (lower is better)80
Weight (lower is better)68
The 0–100 bars from the official weapon list. Magazine 125 / 125.