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Negev NG7

Machine gunZPBlack MarketPermanentAdded Sep 2016

A machine gun developed by Israeli IMI. Equipped with a scope and a short stoke piston system for faster shooting.

Open compare CrossFire Wiki
Negev NG7
Head 145.6 kills in one
Chest 33.6 3 to kill
Fire rate 630 rounds a minute
Time to kill 190 ms chest shots, 100 HP
Magazine 100 100 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). ConfirmedZ8Games + Wiki
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • CapsulesFrom mini capsules and lucky draws. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Black Market, Item Shop, Capsules

Damage by hit box

Head: 145.6 damage Neck: 33.6 damage Chest: 33.6 damage Stomach: 40.3 damage Arms: 33.6 damage Hands: 33.6 damage Thighs: 23.5 damage Lower legs: 23.5 damage Feet: 23.5 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 145.6 1 0 ms
Head (edge) Outer head hit box ×1.2 134.4 1 0 ms
Neck ×0.3 33.6 3 190 ms
Chest Collarbones and upper spine ×0.3 33.6 3 190 ms
Stomach Lower spine and pelvis ×0.36 40.3 3 190 ms
Arms ×0.3 33.6 3 190 ms
Hands ×0.3 33.6 3 190 ms
Thighs ×0.21 23.5 5 381 ms
Lower legs ×0.21 23.5 5 381 ms
Feet ×0.21 23.5 5 381 ms

Base damage 112, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 630 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickScope (4×)
  • Fire rate630 RPM 619 when worn out
  • Magazine100 + 100
  • Range400
  • Damage falloff0.0017
  • Movement speed−20.0% · scoped −56.7%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second353
  • Damage in one magazine3,360
  • Knockback0.25

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Thin dirt wall80%
  • Thin steel70%
  • Pottery60%
  • Cushion50%
  • Thin stone wall50%
  • Wood40%
  • Tyres33%
  • Thin pottery33%

Against other machine guns

  • Head damage Better than 45%
  • Chest damage Better than 45%
  • Fire rate Better than 65%
  • Time to kill (chest) Better than 78%
  • Damage per second Better than 46%
  • Magazine Better than 19%
  • Range Better than 50%
  • Damage falloff Better than 91%
  • Movement penalty Better than 97%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00850.0080.00920.00880.013
Maximum spread0.150.1480.1580.1520.198
Vertical kick-0.071-0.07-0.105-0.095-0.115
Horizontal kick-0.038-0.036-0.068-0.039-0.055

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage86
  • Accuracy92
  • Rate of fire63
  • Recoil (lower is better)98
  • Weight (lower is better)67

The 0–100 bars from the official weapon list. Magazine 100 / 100.

Records

  • Item codeC1152
  • Seen in inventories here92 players
  • Game record#1804 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.