Designed by FN, Belgium, and used by the US army by the name of the M249. A high accuracy and an impressive rate of fire makes it the best variant of the model and perfect for short-range shootouts.
Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP).ConfirmedZ8Games + game files
Checked against 3 sources
Z8Games’ weapon listBlack Market · ZP
The game’s item tableListed, but not for sale in the Item Shop
CrossFire WikiNo page of its own
Damage by hit box
0100+
Where
Multiplier
Damage
Shots to kill
Time to kill
Head Centre of the head
×1.3
150.8
1
0 ms
Head (edge) Outer head hit box
×1.2
139.2
1
0 ms
Neck
×0.3
34.8
3
194 ms
Chest Collarbones and upper spine
×0.3
34.8
3
194 ms
Stomach Lower spine and pelvis
×0.36
41.8
3
194 ms
Arms
×0.3
34.8
3
194 ms
Hands
×0.3
34.8
3
194 ms
Thighs
×0.21
24.4
5
387 ms
Lower legs
×0.21
24.4
5
387 ms
Feet
×0.21
24.4
5
387 ms
Base damage 116, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 620 RPM. Each hit can vary by ±4.0%.
Handling
Fire modeFull auto
Fire rate620 RPM 550 when worn out
Magazine100 + 100
Range400
Damage falloff0.0021
Movement speed−21.8%
Reload animation×1.2
Draw animation×1.36
Chest damage a second360
Damage in one magazine3,480
Knockback0.25
Through armour and walls
Through a helmet83% of damage
Through body armour83% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery60%
Cushion50%
Tyres33%
Wood25%
Against other machine guns
Head damageBetter than 72%
Chest damageBetter than 72%
Fire rateBetter than 57%
Time to kill (chest)Better than 71%
Damage per secondBetter than 53%
MagazineBetter than 19%
RangeBetter than 50%
Damage falloffBetter than 42%
Movement penaltyBetter than 55%
Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0055
0.005
0.011
0.006
0.013
Maximum spread
0.135
0.135
0.15
0.135
0.175
Vertical kick
-0.068
-0.0675
-0.095
-0.0705
-0.11
Horizontal kick
-0.0343
-0.034
-0.061
-0.0341
-0.08
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage80
Accuracy93
Rate of fire60
Recoil (lower is better)81
Weight (lower is better)72
The 0–100 bars from the official weapon list. Magazine 100 / 100.
Records
Item codeC0215
Seen in inventories here89 players
Game record#316
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