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6P41 Pecheneg

Machine gunTemporaryAdded Feb 2015

An MG developed for the Russian Special Task Force Spetsnaz, uses powerful 7.62 x 54mm ammo. Right click to use its special Steady Shot mode which offers a nice recoil control.

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6P41 Pecheneg
Head 149.5 kills in one
Chest 34.5 3 to kill
Fire rate 590 rounds a minute
Time to kill 203 ms chest shots, 100 HP
Magazine 100 100 spare

How to get it

None of our sources says how this weapon is obtained.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 149.5 damage Neck: 34.5 damage Chest: 34.5 damage Stomach: 41.4 damage Arms: 34.5 damage Hands: 34.5 damage Thighs: 24.1 damage Lower legs: 24.1 damage Feet: 24.1 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.3 149.5 1 0 ms
Head (edge) Outer head hit box ×1.2 138 1 0 ms
Neck ×0.3 34.5 3 203 ms
Chest Collarbones and upper spine ×0.3 34.5 3 203 ms
Stomach Lower spine and pelvis ×0.36 41.4 3 203 ms
Arms ×0.3 34.5 3 203 ms
Hands ×0.3 34.5 3 203 ms
Thighs ×0.21 24.1 5 407 ms
Lower legs ×0.21 24.1 5 407 ms
Feet ×0.21 24.1 5 407 ms

Base damage 115, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 590 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Right clickScope (1.5×)
  • Fire rate590 RPM
  • Magazine100 + 100
  • Range400
  • Damage falloff0.0021
  • Movement speed−22.4% · scoped −90.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second339
  • Damage in one magazine3,450
  • Knockback0.15

Through armour and walls

  • Through a helmet83% of damage
  • Through body armour83% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Thin dirt wall80%
  • Thin steel70%
  • Pottery60%
  • Cushion50%
  • Thin stone wall50%
  • Wood40%
  • Tyres33%
  • Thin pottery33%

Against other machine guns

  • Head damage Better than 59%
  • Chest damage Better than 59%
  • Fire rate Better than 28%
  • Time to kill (chest) Better than 29%
  • Damage per second Better than 27%
  • Magazine Better than 19%
  • Range Better than 50%
  • Damage falloff Better than 42%
  • Movement penalty Better than 44%

Ranked among machine guns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.0090.00850.00960.00920.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.068-0.0675-0.095-0.0705-0.11
Horizontal kick-0.0313-0.031-0.058-0.0311-0.05

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage87
  • Accuracy92
  • Rate of fire59
  • Recoil (lower is better)100
  • Weight (lower is better)75

The 0–100 bars from the official weapon list. Magazine 100 / 100.

Records

  • Item codeC0669
  • Seen in inventories here0 players
  • Game record#1171 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.