0online

HK-G28

Sniper rifleZPBlack MarketPermanentAdded Aug 2017

The HK-G28 is a designated marksman rifle based on the HK417. It has a high fire rate and stability.

Open compare
HK-G28
Head 250 kills in one
Chest 100 1 to kill
Fire rate 180 rounds a minute
Time to kill 0 ms chest shots, 100 HP
Magazine 10 30 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 250 damage Neck: 120 damage Chest: 100 damage Stomach: 72 damage Arms: 60 damage Hands: 60 damage Thighs: 42 damage Lower legs: 42 damage Feet: 42 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.25 250 1 0 ms
Head (edge) Outer head hit box ×1.21 242 1 0 ms
Neck ×0.6 120 1 0 ms
Chest Collarbones and upper spine ×0.5 (0.4–) 100 1 0 ms
Stomach Lower spine and pelvis ×0.36 72 2 333 ms
Arms ×0.3 60 2 333 ms
Hands ×0.3 60 2 333 ms
Thighs ×0.21 42 3 667 ms
Lower legs ×0.21 42 3 667 ms
Feet ×0.21 42 3 667 ms

Base damage 200, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 180 RPM. Each hit can vary by ±1.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (5×)
  • Fire rate180 RPM
  • Magazine10 + 30
  • Range600
  • Damage falloff0.0012
  • Movement speed−20.0% · scoped −45.0%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second300
  • Damage in one magazine1,000
  • Knockback0.35

Through armour and walls

  • Through a helmet90% of damage
  • Through body armour90% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery60%
  • Cushion33%

Against other sniper rifles

  • Head damage Better than 7%
  • Chest damage Better than 6%
  • Fire rate Better than 68%
  • Time to kill (chest) Better than 100%
  • Damage per second Better than 74%
  • Magazine Better than 40%
  • Range Better than 0%
  • Damage falloff Better than 5%
  • Movement penalty Better than 93%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00150.00150.00150.00150.0015
Maximum spread0.1450.1450.1450.1450.145
Vertical kick-0.235-0.235-0.235-0.235-0.235
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage62
  • Accuracy99
  • Rate of fire26
  • Recoil (lower is better)41
  • Weight (lower is better)76

The 0–100 bars from the official weapon list. Magazine 10 / 30.

Records

  • Item codeC1465
  • Seen in inventories here548 players
  • Game record#2066 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.