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SR99

Sniper rifleZPBlack MarketPermanentAdded Apr 2017

The SR-99 is a modernized version of the Galatz sniper rifle with 7.62mm Nato.

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SR99
Head 270.3 kills in one
Chest 84.6 2 to kill
Magazine 25 50 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
Checked against 3 sources
  • Z8Games’ weapon list Black Market · ZP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 270.3 damage Neck: 124.6 damage Chest: 84.6 damage Stomach: 84.6 damage Arms: 77.5 damage Hands: 77.5 damage Thighs: 49.4 damage Lower legs: 49.4 damage Feet: 49.4 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.15 270.3 1 —
Head (edge) Outer head hit box ×1.1 258.5 1 —
Neck ×0.53 124.6 1 —
Chest Collarbones and upper spine ×0.36 84.6 2 —
Stomach Lower spine and pelvis ×0.36 84.6 2 —
Arms ×0.33 77.5 2 —
Hands ×0.33 77.5 2 —
Thighs ×0.21 49.4 3 —
Lower legs ×0.21 49.4 3 —
Feet ×0.21 49.4 3 —

Base damage 235, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (3.1× / 8×)
  • Magazine25 + 50
  • Range800
  • Damage falloff0.0033
  • Movement speed−24.0% · scoped −50.0%
  • Reload animation×1
  • Draw animation×1
  • Damage in one magazine2,115
  • Knockback0.35

Through armour and walls

  • Through a helmet98% of damage
  • Through body armour98% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Cushion33%
  • Wood25%

Against other sniper rifles

  • Head damage Better than 8%
  • Chest damage Better than 4%
  • Magazine Better than 99%
  • Range Better than 2%
  • Damage falloff Better than 1%
  • Movement penalty Better than 87%

Ranked among sniper rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00150.00150.00150.00150.0015
Maximum spread0.1850.1850.1850.1850.185
Vertical kick-0.15-0.15-0.15-0.15-0.15
Horizontal kick-0.15-0.15-0.15-0.15-0.15

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage69
  • Accuracy99
  • Rate of fire23
  • Recoil (lower is better)50
  • Weight (lower is better)91

The 0–100 bars from the official weapon list. Magazine 25 / 50.

Records

  • Item codeC1360
  • Seen in inventories here436 players
  • Game record#1549 (matched by name)

Other SR99 versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.