
KAC PDW
Developed by Knight's Armament Company, the KAC PDW is based on M16 using 6 x 35 mm ammo. It is light and has decent damage with low recoil.

How to get it
- Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
- Item ShopBought outright in the game’s Item Shop. One sourceWiki
- EventsHanded out in an event. One sourceWiki
Checked against 3 sources
- Z8Games’ weapon list Black Market · GP
- The game’s item table Not in it (the table stops at 2013)
- CrossFire Wiki Item Shop, Events
Damage by hit box
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.38 | 133.9 | 1 | 0 ms |
| Head (edge) Outer head hit box | ×1.3 | 126.1 | 1 | 0 ms |
| Neck | ×0.6 | 58.2 | 2 | 86 ms |
| Chest Collarbones and upper spine | ×0.35 (0.3–) | 33.9 | 3 | 171 ms |
| Stomach Lower spine and pelvis | ×0.35 | 33.9 | 3 | 171 ms |
| Arms | ×0.35 (0.3–) | 33.9 | 3 | 171 ms |
| Hands | ×0.3 | 29.1 | 4 | 257 ms |
| Thighs | ×0.25 | 24.3 | 5 | 343 ms |
| Lower legs | ×0.25 | 24.3 | 5 | 343 ms |
| Feet | ×0.25 | 24.3 | 5 | 343 ms |
Base damage 97, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 700 RPM. Each hit can vary by ±0%.
Handling
- Fire modeFull auto
- Fire rate700 RPM
- Magazine30 + 90
- Range300
- Damage falloff0.0072
- Movement speed−5.8%
- Reload animation×1
- Draw animation×1
- Chest damage a second396
- Damage in one magazine1,018
- Knockback0.15
Through armour and walls
- Through a helmet62% of damage
- Through body armour72% of damage
- Shoots through wallsYes
- Shoots through playersYes
Damage kept through
Against other shotguns
Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.0088 | 0.0082 | 0.009 | 0.0085 | 0.016 |
| Maximum spread | 0.145 | 0.145 | 0.155 | 0.145 | 0.175 |
| Vertical kick | -0.047 | -0.043 | -0.049 | -0.045 | -0.053 |
| Horizontal kick | -0.01 | -0.009 | -0.015 | -0.013 | -0.025 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
The 0–100 bars from the official weapon list. Magazine 30 / 90.
Records
- Item codeC7599
- Seen in inventories here85 players
- Game record#1679 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.




