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KAC PDW

ShotgunGPBlack MarketPermanentAdded Sep 2016

Developed by Knight's Armament Company, the KAC PDW is based on M16 using 6 x 35 mm ammo. It is light and has decent damage with low recoil.

Open compare CrossFire Wiki
KAC PDW
Head 133.9 kills in one
Chest 33.9 3 to kill
Fire rate 700 rounds a minute
Time to kill 171 ms chest shots, 100 HP
Magazine 30 90 spare

How to get it

  • Black MarketWon from Black Market crates in the game, opened with ZP (GP crates with GP). One sourceZ8Games
  • Item ShopBought outright in the game’s Item Shop. One sourceWiki
  • EventsHanded out in an event. One sourceWiki
Checked against 3 sources
  • Z8Games’ weapon list Black Market · GP
  • The game’s item table Not in it (the table stops at 2013)
  • CrossFire Wiki Item Shop, Events

Damage by hit box

Head: 133.9 damage Neck: 58.2 damage Chest: 33.9 damage Stomach: 33.9 damage Arms: 33.9 damage Hands: 29.1 damage Thighs: 24.3 damage Lower legs: 24.3 damage Feet: 24.3 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×1.38 133.9 1 0 ms
Head (edge) Outer head hit box ×1.3 126.1 1 0 ms
Neck ×0.6 58.2 2 86 ms
Chest Collarbones and upper spine ×0.35 (0.3–) 33.9 3 171 ms
Stomach Lower spine and pelvis ×0.35 33.9 3 171 ms
Arms ×0.35 (0.3–) 33.9 3 171 ms
Hands ×0.3 29.1 4 257 ms
Thighs ×0.25 24.3 5 343 ms
Lower legs ×0.25 24.3 5 343 ms
Feet ×0.25 24.3 5 343 ms

Base damage 97, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 700 RPM. Each hit can vary by ±0%.

Handling

  • Fire modeFull auto
  • Fire rate700 RPM
  • Magazine30 + 90
  • Range300
  • Damage falloff0.0072
  • Movement speed−5.8%
  • Reload animation×1
  • Draw animation×1
  • Chest damage a second396
  • Damage in one magazine1,018
  • Knockback0.15

Through armour and walls

  • Through a helmet62% of damage
  • Through body armour72% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Tyres100%
  • Paper100%
  • Pottery50%
  • Cushion33%
  • Wood12%

Against other shotguns

  • Head damage Better than 0%
  • Chest damage Better than 0%
  • Fire rate Better than 99%
  • Time to kill (chest) Better than 50%
  • Damage per second Better than 33%
  • Magazine Better than 100%
  • Range Better than 100%
  • Damage falloff Better than 100%
  • Movement penalty Better than 96%

Ranked among shotguns with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00880.00820.0090.00850.016
Maximum spread0.1450.1450.1550.1450.175
Vertical kick-0.047-0.043-0.049-0.045-0.053
Horizontal kick-0.01-0.009-0.015-0.013-0.025

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage66
  • Accuracy95
  • Rate of fire70
  • Recoil (lower is better)46
  • Weight (lower is better)19

The 0–100 bars from the official weapon list. Magazine 30 / 90.

Records

  • Item codeC7599
  • Seen in inventories here85 players
  • Game record#1679 (matched by name)

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.