A modernized Galil with updated stock and rail for a cleaner, efficient design. Deals strong damage with good accuracy and medium?high recoil, controllable in short bursts.
Base damage 106, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at 660 RPM. Each hit can vary by ±0%.
Handling
Fire modeFull auto
Fire rate660 RPM
Magazine30 + 90
Range300
Damage falloff0.0018
Movement speed−12.5%
Reload animation×1
Draw animation×1
Chest damage a second420
Damage in one magazine1,145
Knockback0.25
Through armour and walls
Through a helmet75% of damage
Through body armour80% of damage
Shoots through wallsYes
Shoots through playersYes
Damage kept through
Paper100%
Pottery50%
Cushion50%
Tyres33%
Wood30%
Against other assault rifles
Head damageBetter than 50%
Chest damageBetter than 86%
Fire rateBetter than 93%
Time to kill (chest)Better than 100%
Damage per secondBetter than 93%
MagazineBetter than 12%
RangeBetter than 53%
Damage falloffBetter than 17%
Movement penaltyBetter than 72%
Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
Standing
Crouching
Running
Walking
Jumping
First-shot spread
0.0043
0.004
0.0053
0.0048
0.0063
Maximum spread
0.155
0.15
0.185
0.158
0.19
Vertical kick
-0.071
-0.07
-0.105
-0.095
-0.115
Horizontal kick
-0.038
-0.036
-0.068
-0.039
-0.068
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
Damage87
Accuracy95
Rate of fire66
Recoil (lower is better)61
Weight (lower is better)42
The 0–100 bars from the official weapon list. Magazine 30 / 60.
Records
Item codeW9568
Seen in inventories here344 players
Game record#1795 (matched by name)
Plays like
Closest by chest damage, fire rate, magazine, weight and range.