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SAS 2.0

Player #11918180

Panzram.

Marshal
Marshal 83,065,840 EXP · level 99
76.9% to the next rank
No clan Playing SAS 2.0 Fetched
Win rate16.3K won, 25.9K lost
K/D543.2K kills, 463.7K deaths
Headshots254.6K headshot kills
Matches 65.7K
Kills a match 8.3
Kills 543,235
Deaths 463,667
Headshot kills 254,608
Wins 16,289
Losses 25,875
Draws 327

Kills by weapon type

Rifles: 345,753 (63.1%)Snipers: 86,039 (15.7%)SMGs: 4,181 (0.8%)Machine guns: 1,929 (0.4%)Shotguns: 3,375 (0.6%)Pistols: 46,069 (8.4%)Melee: 57,199 (10.4%)Grenades: 3,648 (0.7%) Riflesfavourite
  • Rifles345,75363.1%
  • Snipers86,03915.7%
  • SMGs4,1810.8%
  • Machine guns1,9290.4%
  • Shotguns3,3750.6%
  • Pistols46,0698.4%
  • Melee57,19910.4%
  • Grenades3,6480.7%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade A · Lv 8
ScoutGrade A · Lv 8
SniperGrade A · Lv 8
EliteGrade A · Lv 8
MeleeGrade A · Lv 9

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 2
Secondary COP.357-SunflowerCOP.357-Sunflower
Throwables MK2-Grenade S6MK2-Grenade S6
Bag 5
Secondary Colt-PowColt-Pow
Throwables G-Yellow CrystalG-Yellow Crystal
Bag 11
Primary Empty
Secondary Colt-GraffitiColt-Graffiti
Throwables GRENADEGRENADE
Bag 12
Primary Empty
Secondary Empty
Throwables MK2-Grenade S7MK2-Grenade S7
Bag 13
Primary Empty
Secondary D.E-S-ChampionD.E-S-Champion
Bag 15
Primary Empty
Secondary Mauser M1896-GoldMauser M1896-Gold
Bag 17
Primary Empty
Secondary Cop 357 DerringerCop 357 Derringer
Throwables MK2-Grenade S3MK2-Grenade S3