
45.1%
Win rate64 won, 77 lost
4.51
K/D84.5K kills, 18.7K deaths
26.8%
Headshots22.6K headshot kills
Matches
4,641
Kills a match
18.2
Kills
84,545
Deaths
18,740
Headshot kills
22,619
Wins
64
Losses
77
Draws
1
Kills by weapon type
- Rifles3150.4%
- Snipers110.0%
- SMGs310.0%
- Machine guns7820.9%
- Shotguns130.0%
- Pistols1550.2%
- Melee84,43798.4%
- Grenades310.0%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
Gatling Gun-Infernal Dragon
Gatling Gun-Infernal Dragon
Secondary
Cop357-Fractal
Cop357-Fractal
Melee
KUKRI-Beast
KUKRI-Beast
Throwables
Mutation Grenade 7day[C]
Mutation Grenade 7day[C]
Bag 2
Primary
RPK-Infernal Dragon
RPK-Infernal Dragon
Secondary
Raging Bull-Cyborg
Raging Bull-Cyborg
Melee
IAS-Laser
IAS-Laser
Throwables
G-SIA GOLD
G-SIA GOLD
Bag 5
Primary
RPK-Infernal Dragon
RPK-Infernal Dragon
Secondary
Desert Eagle-Obsidian Beast
Desert Eagle-Obsidian Beast
Melee
Kukri-Noble Beast
Kukri-Noble Beast
Throwables
Empty
Bag 6
Primary
RPK-Infernal Dragon
RPK-Infernal Dragon
Secondary
Desert Eagle-Imperial Beast
Desert Eagle-Imperial Beast
Melee
Shovel-Noble Beast
Shovel-Noble Beast
Throwables
Empty
Bag 7
Primary
Barrett-Iron Shark
Barrett-Iron Shark
Secondary
Desert Eagle-El Dorado
Desert Eagle-El Dorado
Melee
Shovel-Obsidian Beast
Shovel-Obsidian Beast
Throwables
Empty



