
53.2%
Win rate287 won, 250 lost
11.44
K/D60.1K kills, 5,250 deaths
93.8%
Headshots56.3K headshot kills
Matches
810
Kills a match
74.1
Kills
60,061
Deaths
5,250
Headshot kills
56,316
Wins
287
Losses
250
Draws
2
Kills by weapon type
- Rifles2,2193.7%
- Snipers1,3542.3%
- SMGs290.0%
- Machine guns440.1%
- Shotguns330.1%
- Pistols4620.8%
- Melee55,82993.0%
- Grenades910.2%
Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.
Soldier classes















Class grades rise with kills in each weapon role: C, then B, then A, three levels each.
Loadouts
Bag 1
Primary
M4A1-Spring
M4A1-Spring
Secondary
Desert Eagle-Pink Camo
Desert Eagle-Pink Camo
Melee
Spanner 90days [C]
Spanner 90days [C]
Throwables
Wide-G-A.Beast
Wide-G-A.Beast
Bag 2
Primary
AN94-Porcelain
AN94-Porcelain
Secondary
D.E-S-Kitsune
D.E-S-Kitsune
Melee
Kukri-Noble Titanium
Kukri-Noble Titanium
Throwables
Grenade-Noble Rhodium
Grenade-Noble Rhodium
Bag 3
Primary
Barrett-Obsidian Beast
Barrett-Obsidian Beast
Secondary
Desert Eagle-Obsidian Beast
Desert Eagle-Obsidian Beast
Melee
Kukri-Proto Beast
Kukri-Proto Beast
Throwables
Flashbang-Noble Rhodium
Flashbang-Noble Rhodium
Bag 4
Primary
Kar 98K-Noble Electric Beast
Kar 98K-Noble Electric Beast
Secondary
Raging Bull-Cyborg
Raging Bull-Cyborg
Melee
Shovel-Obsidian Beast
Shovel-Obsidian Beast
Throwables
FLASHBANG
FLASHBANG