0online
SAS 2.0

Player #3638809

CTM_253362A9

First Lieutenant 3
First Lieutenant 3 962,870 EXP · level 37
91.3% to the next rank
CF MODS Playing SAS 2.0 Fetched
Win rate2,463 won, 4,163 lost
K/D57.6K kills, 28.3K deaths
Headshots32.2K headshot kills
Matches 10.9K
Kills a match 5.3
Kills 57,591
Deaths 28,279
Headshot kills 32,189
Wins 2,463
Losses 4,163
Draws 13

Kills by weapon type

Rifles: 43,204 (45.1%)Snipers: 30,494 (31.9%)SMGs: 2,769 (2.9%)Machine guns: 1,113 (1.2%)Shotguns: 1,371 (1.4%)Pistols: 6,923 (7.2%)Melee: 9,105 (9.5%)Grenades: 743 (0.8%) Riflesfavourite
  • Rifles43,20445.1%
  • Snipers30,49431.9%
  • SMGs2,7692.9%
  • Machine guns1,1131.2%
  • Shotguns1,3711.4%
  • Pistols6,9237.2%
  • Melee9,1059.5%
  • Grenades7430.8%

Counted by weapon class across the player’s career. These add up to more than total kills because some modes count kills in several ways.

Soldier classes

AssaultGrade B · Lv 4
ScoutGrade B · Lv 4
SniperGrade B · Lv 5
EliteGrade B · Lv 4
MeleeGrade B · Lv 5

Class grades rise with kills in each weapon role: C, then B, then A, three levels each.

Loadouts

Bag 1
Primary Golden M4A1Golden M4A1
Secondary AnacondaAnaconda
Melee Empty
Throwables GRENADEGRENADE
Bag 2
Primary AWM-Camo[C]AWM-Camo[C]
Secondary Desert EagleDesert Eagle
Melee BC-Axe[C] BC-Axe[C]
Throwables GRENADEGRENADE