
Grenade-Kiss
[Valentine's Day special] A Valentine's day grenade to let you share this time with all your enemies. Kisses pops out when it explodes.

How to get it
- Item ShopBought outright in the game’s Item Shop. Confirmedgame files + Wiki
- Coupon ExchangeTraded for crate coupons, which come from breaking down Black Market items. One sourceWiki
Item Shop prices in the game files
| 90 days | 12,000 ZP |
| 30 days | 4,000 ZP |
| 7 days | 1,500 ZP |
From the client’s item table, where it was listed in 2010. The live store can charge a different price today.
Checked against 3 sources
- Z8Games’ weapon list No source given
- The game’s item table Item Shop: 90 days 12,000 ZP · 30 days 4,000 ZP · 7 days 1,500 ZP
- CrossFire Wiki Item Shop, Coupon Exchange
Damage by hit box
0100+
| Where | Multiplier | Damage | Shots to kill | Time to kill |
|---|---|---|---|---|
| Head Centre of the head | ×1.3 | 153.4 | 1 | — |
| Head (edge) Outer head hit box | ×1.2 | 141.6 | 1 | — |
| Neck | ×0.3 | 35.4 | 3 | — |
| Chest Collarbones and upper spine | ×0.3 | 35.4 | 3 | — |
| Stomach Lower spine and pelvis | ×0.36 | 42.5 | 3 | — |
| Arms | ×0.3 | 35.4 | 3 | — |
| Hands | ×0.3 | 35.4 | 3 | — |
| Thighs | ×0.21 | 24.8 | 5 | — |
| Lower legs | ×0.21 | 24.8 | 5 | — |
| Feet | ×0.21 | 24.8 | 5 | — |
Base damage 118, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±0%.
Handling
- Magazine1 + 0
- Range13
- Damage falloff0.09833
- Movement speedno penalty
- Reload animation×1
- Draw animation×1
- Damage in one magazine35
Through armour and walls
- Through a helmet0% of damage
- Through body armour55% of damage
- Shoots through wallsNo
- Shoots through playersNo
Against other grenades
Ranked among grenades with game data. Lower is better for time to kill, falloff and movement penalty.
Spread and recoil
Raw values from the weapon table
| Standing | Crouching | Running | Walking | Jumping | |
|---|---|---|---|---|---|
| First-shot spread | 0.004 | 0.004 | 0.004 | 0.004 | 0.004 |
| Maximum spread | 0.145 | 0.145 | 0.145 | 0.145 | 0.145 |
Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.
Z8Games ratings
The 0–100 bars from the official weapon list. Magazine 0 / 0.
Records
- Item codeC0142
- Seen in inventories here0 players
- Game record#263
Other Grenade versions
All 111Plays like
Closest by chest damage, fire rate, magazine, weight and range.
Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.
















