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Winchester-S

Assault rifleItem ShopPermanent

The classic Winchester rifle has been updated for more modern combat with a half zoom scope and a cool paintjob. Great for any collector who can't get enough of the classics.

Winchester-S
Head 227.8 kills in one
Chest 108.8 1 to kill
Magazine 10 30 spare

How to get it

  • Item ShopBought outright in the game’s Item Shop. One sourcegame files

Item Shop prices in the game files

Permanent40,000 GP

From the client’s item table, where it was listed in 2009. The live store can charge a different price today.

Checked against 3 sources
  • Z8Games’ weapon list No source given
  • The game’s item table Item Shop: Permanent 40,000 GP
  • CrossFire Wiki No page of its own

Damage by hit box

Head: 227.8 damage Neck: 108.8 damage Chest: 108.8 damage Stomach: 125.8 damage Arms: 108.8 damage Hands: 108.8 damage Thighs: 85 damage Lower legs: 85 damage Feet: 85 damage

0100+

WhereMultiplierDamageShots to killTime to kill
Head Centre of the head ×0.67 227.8 1 —
Head (edge) Outer head hit box ×0.66 224.4 1 —
Neck ×0.32 108.8 1 —
Chest Collarbones and upper spine ×0.32 108.8 1 —
Stomach Lower spine and pelvis ×0.37 (0.35–) 125.8 1 —
Arms ×0.32 108.8 1 —
Hands ×0.32 108.8 1 —
Thighs ×0.25 85 2 —
Lower legs ×0.25 85 2 —
Feet ×0.25 85 2 —

Base damage 340, multiplied by each hit box’s ratio from the weapon’s own table. Time to kill counts the gaps between shots at its fire rate. Each hit can vary by ±11.0%.

Handling

  • Fire modeSemi-auto
  • Right clickScope (2×)
  • Magazine10 + 30 · loads one at a time
  • Range80
  • Damage falloff0.0184
  • Movement speed−15.0% · scoped −31.0%
  • Reload animation×1
  • Draw animation×1.8
  • Damage in one magazine1,088
  • Knockback0.5

Through armour and walls

  • Through a helmet65% of damage
  • Through body armour65% of damage
  • Shoots through wallsYes
  • Shoots through playersYes

Damage kept through

  • Paper100%
  • Cushion25%
  • Thin dirt wall25%
  • Thin steel10%

Against other assault rifles

  • Head damage Better than 99%
  • Chest damage Better than 100%
  • Magazine Better than 0%
  • Range Better than 0%
  • Damage falloff Better than 0%
  • Movement penalty Better than 1%

Ranked among assault rifles with game data. Lower is better for time to kill, falloff and movement penalty.

Spread and recoil

Raw values from the weapon table
StandingCrouchingRunningWalkingJumping
First-shot spread0.00930.00920.0140.01110.0233
Maximum spread0.1630.1630.1630.1630.163
Vertical kick-0.1-0.1-0.1-0.1-0.1
Horizontal kick-0.05-0.05-0.05-0.05-0.05

Five movement states, in the order the game stores them; the labels are our reading of the values. Smaller spread is more accurate.

Z8Games ratings

  • Damage97
  • Accuracy98
  • Rate of fire0
  • Recoil (lower is better)48
  • Weight (lower is better)40

The 0–100 bars from the official weapon list. Magazine 10 / 30.

Records

  • Item codeC0165
  • Seen in inventories here635 players
  • Game record#377

Other Winchester versions

Plays like

Closest by chest damage, fire rate, magazine, weight and range.

Game numbers from the client’s weapon table (build 2026-08-24). Damage assumes a full-condition weapon, point-blank, no armour; players have 100 HP.